schell / apecsLinks
An asyncronous and pleasant entity-component system for Rust
☆75Updated last year
Alternatives and similar repositories for apecs
Users that are interested in apecs are comparing it to the libraries listed below
Sorting:
- ☆104Updated 4 months ago
- Batteries included ECS library for rust with entity relations and much more☆94Updated 3 months ago
- a generated entity component system 🦎☆115Updated last month
- An async-compatible thread-pool written in rust.☆97Updated last month
- A kludgey 2d game engine written in Rust atop wgpu☆75Updated 7 months ago
- Type-Safe Graphics Programming with Functional Shaders☆146Updated last week
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆108Updated last week
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆81Updated 2 years ago
- Sparse set-based Entity Component System written in Rust.☆189Updated 4 months ago
- Arena type inspired by generational-arena☆221Updated last year
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆133Updated 2 years ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated last month
- An event based networking library for Bevy☆53Updated last year
- Reactive UI framework for Bevy game engine☆59Updated last year
- ☆111Updated 9 months ago
- Hotpatch your Bevy systems, allowing you to change their code while the app is running and directly seeing the results!☆163Updated 3 weeks ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Shit Entity Component System☆66Updated 5 months ago
- A drawing framework for arbitrary windowing systems☆79Updated last year
- A simple archiving format, in Pure Safe Rust, with C bindings and a CLI☆53Updated last month
- ☆191Updated this week
- General purpose client/server networking library written in Rust, built on top of the QUIC protocol which is implemented by quinn☆108Updated 2 years ago
- Woodpecker UI is a Bevy ECS driven user interface crate.☆68Updated 5 months ago
- A simple message based networking library for the bevy framework☆82Updated 2 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆186Updated last month
- ☆57Updated 11 months ago
- Safe, fully-featured bindings to the Tracy profiler☆26Updated 3 months ago
- Task Orchestration Framework☆57Updated 2 years ago
- A very bevy metaframework 🦄☆95Updated this week
- An ability management suite for Bevy.☆79Updated 6 months ago