Superformula 3D mesh generator with compute shaders
☆47Nov 13, 2020Updated 5 years ago
Alternatives and similar repositories for SuperFormula3D-Unity
Users that are interested in SuperFormula3D-Unity are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- How to generate a procedural mesh with Compute Shaders in Unity☆12Jun 1, 2020Updated 6 years ago
- Unity library for evaluating generic biased randomized results.☆27Jun 8, 2021Updated 5 years ago
- A custom editor tool for unity that allows you to move transforms relative to the scene camera☆10May 19, 2021Updated 5 years ago
- Prototype Unity tool to paint moss geometry on top of scene geometry☆12Sep 1, 2020Updated 6 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unity mesh generation + compute shader for grass simulation.☆29Jan 19, 2022Updated 4 years ago
- ☆13Dec 16, 2025Updated 10 months ago
- using CommandBuffer and DrawProcedural to generate geometry and deferred shadows☆25May 12, 2019Updated 7 years ago
- Load all project scenes in runtime - useful for testing and prototyping on mobile - single file to rule them all☆12Mar 18, 2020Updated 6 years ago
- compute shader example☆38Oct 19, 2020Updated 6 years ago
- A simple spell check tool for the Unity editor☆25Jul 18, 2023Updated 3 years ago
- Upgrades standard UGUI text to TextMeshPro☆16Feb 10, 2020Updated 6 years ago
- A plexus effect running on the GPU in Unity☆23Sep 19, 2018Updated 8 years ago
- ☆18May 27, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Some naive experiments with procedural city generation in Unity☆20Feb 21, 2020Updated 6 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36May 27, 2022Updated 4 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆56Nov 9, 2022Updated 3 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- Simple optimized UI effect. Inspired by Marerial Design☆17Apr 26, 2023Updated 3 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆30Dec 2, 2018Updated 7 years ago
- Unity sample project: Direct mesh data access from compute shaders☆133Aug 11, 2024Updated 2 years ago
- Mesh de-indexing utility☆23May 18, 2022Updated 4 years ago
- ☆15Apr 27, 2021Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆25Nov 27, 2019Updated 6 years ago
- ☆88Jun 17, 2017Updated 9 years ago
- Procedural Cityscape Generation in Unity☆22Feb 15, 2020Updated 6 years ago
- A body segmentation algorithm for the webcam with TensorFlow Lite in Unity 2019.3. Compatible with android, iOS and the Universal Render …☆17Mar 31, 2020Updated 6 years ago
- Unity utility for converting a 2D sprite to a 3D voxel mesh☆48Aug 31, 2020Updated 6 years ago
- Make transitions look nicer with non-linear interpolation☆48Oct 23, 2026Updated last week
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Jun 14, 2017Updated 9 years ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10May 27, 2017Updated 9 years ago
- ☆14Apr 27, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 🗄 MultiPool - Expandable Object Pooling for Unity☆18Jan 28, 2021Updated 5 years ago
- Custom sub graph library for Shader Graph☆10Mar 12, 2018Updated 8 years ago
- Small unity editor script that generates a terrain procedurally using 7 different noise types .☆14Sep 4, 2019Updated 7 years ago
- 使用模型网格生成的卡通描边☆140May 15, 2023Updated 3 years ago
- Astronomically accurate sun positioning system for Unity☆22Apr 12, 2021Updated 5 years ago
- A unity shader collection of private works☆49Nov 19, 2019Updated 6 years ago
- ☆62Jun 3, 2024Updated 2 years ago