ssteinberg / mitsubaLinks
Mitsuba renderer main repository
☆24Updated 3 years ago
Alternatives and similar repositories for mitsuba
Users that are interested in mitsuba are comparing it to the libraries listed below
Sorting:
- A differential theory of radiative transfer☆63Updated 5 years ago
- ☆31Updated 2 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆43Updated 6 years ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆136Updated last month
- GPU prototype implementation for neural parametric mixtures guiding☆29Updated 11 months ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆36Updated 11 months ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆43Updated 3 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆17Updated 9 months ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆17Updated last month
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆38Updated 4 years ago
- Code for wave optics based appearance modeling of different types of iridescent feathers.☆19Updated last year
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆85Updated last year
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆96Updated last year
- ☆61Updated 3 years ago
- Code for "Compositional Neural Scene Representations for Shading Inference"☆26Updated 5 years ago
- ☆33Updated 3 years ago
- Implementation of the paper: Adaptive BRDF-Oriented Multiple Importance Sampling of Many Lights☆35Updated 4 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Updated 3 years ago
- ☆41Updated 3 years ago
- diff-render.org website☆22Updated last month
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆51Updated 6 years ago
- ☆71Updated 5 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆78Updated 5 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆21Updated 3 years ago
- A simple interactive ray-tracing renderer.☆50Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Updated last year
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆26Updated 11 months ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆56Updated 5 months ago
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆24Updated 7 months ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 6 years ago