davemc0 / Particle
The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake
☆9Updated 2 years ago
Alternatives and similar repositories for Particle:
Users that are interested in Particle are comparing it to the libraries listed below
- Optimised and simple reflection library for games☆9Updated last year
- Physically Based Shading for Call of Pripyat☆10Updated last year
- ☆12Updated 3 years ago
- Custom engine based on OpenXRay engine. Global mod for S.T.A.L.K.E.R. - Call of Pripyat.☆30Updated 4 years ago
- ☆9Updated 5 years ago
- Octagon Modmaking Studio☆6Updated last year
- A tiny PBS implementation for S.T.A.L.K.E.R. Clear Sky☆16Updated 2 years ago
- (DLAA) Directionally Localized antiAliasing☆22Updated 3 years ago
- Репозиторий движка X-Ray на состояние июня 2007 года. Содержит только коммиты разработчиков.☆19Updated 3 years ago
- Guide to C++ Scripting in Java, C#, Lua, Python and Angelscript (YouTube Series)☆14Updated 3 years ago
- X-Day Engine☆1Updated 4 years ago
- Header only C++11 glTF 2.0 loader☆13Updated 5 years ago
- Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.☆13Updated 4 years ago
- ☆13Updated last year
- Visual scripting plugin for Lumix Engine☆9Updated 5 months ago
- X-Ray Engine 1.0 expansion. Original version was used in S.T.A.L.K.E.R.: Shadow of Chernobyl. Vs 2019☆13Updated 3 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆26Updated 3 years ago
- Legacy model viewer for OGF format from S.T.A.L.K.E.R. Shadow of Chernobyl☆13Updated 6 years ago
- DX11 & DX 12 renderer for Lumix Engine☆9Updated 5 months ago
- ☆9Updated 5 years ago
- ☆19Updated 2 years ago
- ☆26Updated 8 months ago
- Fast 2D engine☆11Updated last year
- OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl☆8Updated 3 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Function bindings for ImGui in lua☆16Updated 2 years ago
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆34Updated 6 years ago
- XRay engine 1.6.2 (S.T.A.L.K.E.R: Call of Pripyat) evolution☆49Updated last year
- S.T.A.L.K.E.R. Tools is blender addon for importing level and ogf (3D format) from the S.T.A.L.K.E.R. game.☆16Updated 3 years ago
- Graphics Framework (engine) with modular architecture☆13Updated 6 years ago