svn2github / ybtx
This is a clone of an SVN repository at https://xp-dev.com/svn/YBTX_Public. It had been cloned by http://svn2github.com/ , but the service was since closed. Please read a closing note on my blog post: http://piotr.gabryjeluk.pl/blog:closing-svn2github . If you want to continue synchronizing this repo, look at https://github.com/gabrys/svn2github…
☆13Updated 9 years ago
Alternatives and similar repositories for ybtx:
Users that are interested in ybtx are comparing it to the libraries listed below
- DXT compression and image processing☆16Updated 2 years ago
- ☆10Updated 7 years ago
- Server for a chinese Unity3D MOBA☆16Updated 7 years ago
- MMO Framework - use only C++ without scripts. Entities Components Systems Handlers.☆11Updated 2 months ago
- Some useful widgets for the Qt framework.☆9Updated 8 years ago
- a cocos2d-x-like simple 3d engine☆30Updated 9 years ago
- Editor for Wicked Engine [obsolete] - Moved to main engine repo☆9Updated 8 years ago
- Development environment for ImGui.☆19Updated 6 years ago
- Another hobby cross-platform, multi-API graphics engine☆20Updated 3 years ago
- An open source 3D game engine☆12Updated 10 years ago
- Use UnrealPak.exe to create the update pak☆14Updated 6 years ago
- Clone from http://sourceforge.net/projects/softpixelengine/, http://softpixelengine.sourceforge.net/☆13Updated 9 years ago
- Cross platform game development framework☆25Updated 13 years ago
- a dll deep-inject project to profiler all d3d program☆15Updated 9 years ago
- https://github.com/vsg-dev/VulkanSceneGraph SDL Integration☆9Updated 9 months ago
- 用于将MSIL编译到C++/MicroCode的AOT编译器。☆22Updated 4 years ago
- OodleSharp is a .NET library that uses the Oodle compression and decompression formats☆26Updated 7 years ago
- 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...☆16Updated 10 years ago
- Gamebryo LightSpeed 3 (3.2.0.661) SDK, Windows-PC☆9Updated 4 years ago
- 《西游记OL》的server☆14Updated 8 years ago
- League Compatible Version of ENet☆13Updated 5 years ago
- Official Last Chaos Source Code,☆29Updated 9 years ago
- Dynamic, Contiguous-Memory Objects Pool☆13Updated 7 years ago
- C# plugin for Lumix Engine☆20Updated 4 months ago
- Skeletal animation player using the WhiteBoxEngine☆16Updated 11 months ago
- Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp☆23Updated 12 years ago
- A Warcraft III: The Frozen Throne modification.☆23Updated 3 years ago
- 4Story source code☆32Updated 8 years ago
- multiuser based online battle arena server☆14Updated 8 years ago
- A modified version of the WoWmapview (https://sourceforge.net/p/wowmapview).☆17Updated 11 years ago