OGRECave / ogre-gpgpu
GPGPU compute with Ogre using CUDA or OpenCL
☆12Updated 5 years ago
Alternatives and similar repositories for ogre-gpgpu:
Users that are interested in ogre-gpgpu are comparing it to the libraries listed below
- High End Visualization (HEV) is a software environment for developing visualization applications in both desktop and immersive environmen…☆12Updated 5 years ago
- My core for most of my projects ...☆13Updated last week
- ☆18Updated 8 years ago
- Automated svn2git mirror of the Open Dynamics Engine (a.k.a. ODE) - link goes to upstream.☆20Updated 11 years ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆43Updated 2 weeks ago
- ☆17Updated 2 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 4 years ago
- A generic, modern and extensible numerical toolkit following the syntax and functionality of the GLSL shading language, but it packed wit…☆15Updated 6 months ago
- Your toolbox, since the free lunch is over: a C++ library for multi-threaded programming☆30Updated 2 years ago
- Granular Rigid Body Simulation Framework: efficient research tools to simulate non-smooth granular rigid body dynamics.☆10Updated last year
- Instanced rendering of massive CAD models using shape matching☆18Updated 4 years ago
- Nvidia OptiX Volumetric rendering test☆19Updated 8 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆60Updated 2 weeks ago
- C++20 highly parallel ECS implementation☆20Updated 5 years ago
- This is the trunk repository for the Georg-Simon-Ohm Renderfarm (GSORF). You can find information about GSORF by visiting http://www.gsor…☆12Updated 10 years ago
- procedural geometry for Ogre3D☆42Updated last year
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆39Updated 4 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- A library for working with the .octree file format☆17Updated 6 years ago
- Library to Generate SPIR-V Binary☆36Updated last week
- Invk - Inverse Kinematics Library with Quaternions☆27Updated 5 years ago
- ☆10Updated 4 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Updated 4 years ago
- connecting X3D to a state of the art rendering engine☆12Updated last year
- A hobby project of a C++ game engine. Uses OpenGL and C++20☆14Updated last month
- a lightweight SIMD vector, matrix and quaternion library☆32Updated 2 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 4 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 5 years ago
- A Simple and flexible half edge data structure☆16Updated 3 years ago
- Simpler ImGui Backend for VulkanHpp.☆33Updated 2 years ago