steb6 / ISBFSAR
Interactive Skeleton Based Few Shot Action Recognition
☆14Updated last year
Related projects: ⓘ
- Hand detection models trained on 100DOH (100 Days of Hands) dataset.☆78Updated 3 years ago
- Code for "HDNet: Human Depth Estimation for Multi-Person Camera-Space Localization"☆28Updated 3 years ago
- Official PyTorch implementation of "IntegralAction: Pose-driven Feature Integration for Robust Human Action Recognition in Videos", CVPRW…☆33Updated 2 months ago
- ☆43Updated 3 years ago
- Synthetic Humans for Action Recognition, IJCV 2021☆67Updated 3 years ago
- NTU-X, which is an extended version of popular NTU dataset☆79Updated last year
- ☆34Updated this week
- Code for "DIRV: Dense Interaction Region Voting for End-to-End Human-Object Interaction Detection" (AAAI 2021)☆37Updated 3 years ago
- This is the official implementation of the ICCV 2021 Paper "Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows" by T…☆70Updated 2 years ago
- ☆49Updated 4 years ago
- Test-Time Personalization with a Transformer for Human Pose Estimation, NeurIPS 2021☆45Updated 2 years ago
- Context-Aware Sequence Alignment using 4D Skeletal Augmentation CVPR 2022☆22Updated 2 years ago
- An implementation of multi-view multi-human 3D pose estimation under severe occlusion, utilizing key-point detection models and geometric…☆24Updated 2 years ago
- Detecting Hands and Recognizing Physical Contact in the Wild, NeurIPS 2020.☆45Updated 3 years ago
- Code for paper: Towards Tokenized Human Dynamics Representation☆26Updated 2 years ago
- ☆92Updated 3 years ago
- Evaluation code for the workshop "3D Pose Estimation in the Wild" held in conjunction with ECCV 2020☆27Updated 4 years ago
- Code for the paper "Generalizing Hand Segmentation in Egocentric Videos with Uncertainty-Guided Model Adaptation"☆34Updated 4 years ago
- Running 3D HPE at 30fps☆12Updated 2 years ago
- Trajectory Space Factorization for Deep Video-Based 3D Human Pose Estimation☆38Updated 3 years ago
- code for ICCV2021 paper: Neural Architecture Search for Joint Human Parsing and Pose Estimation☆16Updated 2 months ago
- code for cvpr2022 paper "Weakly-supervised Action Transition Learning for Stochastic Human Motion Prediction"☆43Updated last year
- A dataset for multiview 3D human pose estimation with detailed occlusion labels, powered by UnrealCV☆39Updated 3 years ago
- Research code for CVPR 2021 paper "End-to-End Human Pose and Mesh Reconstruction with Transformers"☆17Updated 3 years ago
- Code for paper 'Weakly Supervised Generative Network for Multiple 3D Human Pose Hypotheses'☆13Updated 3 years ago
- This is the re-implementation of paper "Snipper: A Spatiotemporal Transformer for Simultaneous Multi-Person 3D Pose Estimation Tracking a…☆35Updated 2 years ago
- Code repository for the paper "Tracking People with 3D Representations". NeurIPS 2021☆88Updated 2 years ago
- UESTC RGB-D Varying-view action database. This multi-view action database is captured by Kinect v2.0 with modality of RGB video, 3D skele…☆48Updated 6 years ago
- Real-time VIBE: Frame by Frame Inference of VIBE (Video Inference for Human Body Pose and Shape Estimation)☆25Updated 2 years ago
- Aircap_Pose_Estimator : markerless motion capture using multiple autonomous micro aerial vehicles☆26Updated last year