☆14Apr 3, 2023Updated 3 years ago
Alternatives and similar repositories for Skeleton-based-One-shot-Action-Recognition
Users that are interested in Skeleton-based-One-shot-Action-Recognition are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Skeleton-DML: Deep Metric Learning for Skeleton-Based One-Shot Action Recognition☆24Feb 3, 2023Updated 3 years ago
- ☆18Aug 13, 2023Updated 2 years ago
- Signal Level Deep Metric Learning for One-Shot Action Recognition☆22Jul 25, 2024Updated last year
- The Official PyTorch implementation of "3D Human Action Representation Learning via Cross-View Consistency Pursuit" in CVPR 2021☆72Apr 29, 2021Updated 5 years ago
- Prototypical Contrast and Reverse Prediction: Unsupervised Skeleton based Action Recognition☆11Aug 30, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆10Jun 28, 2022Updated 4 years ago
- [BMVC 2021 Oral] Official implementation of our paper "A Unified Framework for Real-world Skeleton-based Action Recognition" on Toyota Sm…☆53Sep 2, 2022Updated 3 years ago
- Official PyTorch code for the ICIP 2021 paper 'Syntactically Guided Generative Embeddings For Zero Shot Skeleton Action Recognition'☆31Mar 17, 2023Updated 3 years ago
- Learning Group Activities from Skeletons without Individual Action Labels☆21Dec 2, 2021Updated 4 years ago
- (Unofficial) Implementation of the paper "Cross-View Tracking for Multi-Human 3D Pose Estimation at over 100 FPS" Chen et al.☆14Dec 25, 2024Updated last year
- GCA-LSTM for Action recognition☆17Jul 8, 2019Updated 6 years ago
- The implementation for "Learning Multi-Granular Spatio-Temporal Graph Network for Skeleton-based Action Recognition"(ACM Multimedia 2021)☆23Nov 8, 2022Updated 3 years ago
- The Official PyTorch implementation of "Part Aware Contrastive Learning for Self-Supervised Action Recognition" in IJCAI 2023☆13Nov 9, 2023Updated 2 years ago
- ☆12Sep 28, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- This is the official implemntation for SkeleMixCLR☆18Jul 8, 2022Updated 3 years ago
- The Official PyTorch implementation of "Learning Multi-View Interactional Skeleton Graph for Action Recognition" in TPAMI 2020☆24Mar 28, 2021Updated 5 years ago
- [ACMMM 23] Zero-shot Skeleton-based Action Recognition via Mutual Information Estimation and Maximization☆30Nov 4, 2023Updated 2 years ago
- ☆19Aug 13, 2024Updated last year
- Interactive Skeleton Based Few Shot Action Recognition☆14Nov 8, 2022Updated 3 years ago
- This Project aims to explore the demographic and family features that have an impact a student's academic performance. The data consists …☆17Nov 24, 2019Updated 6 years ago
- [ICCV 2023] Latent Action Composition for Skeleton-based Action Segmentation☆22Oct 25, 2023Updated 2 years ago
- Global Reasoning unit (GloRe)☆19May 20, 2019Updated 7 years ago
- [ICCV2021] Official code for "Channel-wise Topology Refinement Graph Convolution for Skeleton-Based Action Recognition"☆361Nov 20, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- point cloud utility for Microsoft Azure Kinect☆16Mar 10, 2020Updated 6 years ago
- [AAAI 2023(Oral)] Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences☆25May 14, 2024Updated 2 years ago
- ☆19Oct 19, 2024Updated last year
- Implementation of the paper Knowledge-Enhanced Dual-stream Zero-shot Composed Image Retrieval (CVPR 2024)☆20Nov 4, 2024Updated last year
- Forward-reverse Adaptive Graph Convolutional Networks for Skeleton-Based Action Recognition☆12May 19, 2023Updated 3 years ago
- [CVPR 2023] Neural Koopman Pooling: Control-Inspired Temporal Dynamics Encoding for Skeleton-Based Action Recognition☆37Oct 24, 2024Updated last year
- ☆32Oct 1, 2022Updated 3 years ago
- ☆10Sep 23, 2020Updated 5 years ago
- Official implementation for "InfoGCN: Representation Learning for Human Skeleton-Based Action Recognition"☆140Nov 22, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations, AAAI 2023☆29Dec 8, 2022Updated 3 years ago
- [NeurIPS 2023] PyTorch Implementation of "Social Motion Prediction with Cognitive Hierarchies"☆32Nov 14, 2023Updated 2 years ago
- Implementations of some few-shot action recognition methods.☆43Jun 7, 2021Updated 5 years ago
- This is an official PyTorch implementation of "Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Actio…☆72Mar 31, 2022Updated 4 years ago
- Skeleton-Based Action Recognition with Local Dynamic Spatial-Temporal Aggregation (Expert Systems with Applications 2023) (Previous name:…☆41Nov 20, 2023Updated 2 years ago
- ☆10Nov 18, 2022Updated 3 years ago
- official implementation for Language Supervised Training for Skeleton-based Action Recognition☆130Sep 6, 2023Updated 2 years ago