ssufujia / SPCBPT-OptiX7Links
An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing
☆15Updated last year
Alternatives and similar repositories for SPCBPT-OptiX7
Users that are interested in SPCBPT-OptiX7 are comparing it to the libraries listed below
Sorting:
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆17Updated 4 months ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆23Updated last year
- GPU prototype implementation for neural parametric mixtures guiding☆30Updated 8 months ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Updated 3 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆40Updated last year
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆26Updated last year
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆22Updated 2 years ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆35Updated 7 months ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆38Updated 4 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Updated last year
- ReSTIR-GI implementation in Mitsuba3☆17Updated 2 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆37Updated last month
- Codes of Chi-squared Progressive Photon Mapping☆29Updated 4 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆30Updated last year
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆23Updated 3 years ago
- A novel neural network based path guiding technique for realtime path tracing. A small neural network is trainied in online fashion to ap…☆13Updated last year
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 3 years ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆30Updated last month
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆84Updated last year
- Implementation of the SIGGRAPH Asia 2024 conference paper "A Statistical Approach to Monte Carlo Denoising" [Sakai et al. 2024] based on …☆16Updated 6 months ago
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"☆31Updated 3 months ago
- Mitsuba Implementation of SDMM Path Guiding☆18Updated 3 years ago
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Updated 4 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆59Updated last year
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Updated last year
- An implementation of "Deep Combiner for Independent and Correlated Pixel Estimates"☆20Updated 3 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 6 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Updated last year