An OptiX 7 implementation of SPCBPT: Subspace-based Probabilistic Connections for Bidirectional Path Tracing
☆15Apr 15, 2024Updated 2 years ago
Alternatives and similar repositories for SPCBPT-OptiX7
Users that are interested in SPCBPT-OptiX7 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 3 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Dec 5, 2020Updated 5 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Sep 8, 2022Updated 3 years ago
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆38Sep 10, 2024Updated last year
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆26Aug 29, 2023Updated 2 years ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆36Feb 20, 2025Updated last year
- Real-Time Path Guiding Using Bounding Voxel Sampling☆33Jul 30, 2024Updated last year
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- Vulkan implementation of Fast Volume Rendering with Spatiotemporal Reservoir Resampling.☆40Jan 5, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆21May 20, 2025Updated 11 months ago
- Code for SIGGRAPH 2025 (ToG) paper "Bernstein Bounds for Caustics"☆36Feb 11, 2026Updated 2 months ago
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆25Jul 25, 2024Updated last year
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆64Jun 15, 2024Updated last year
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆85Oct 12, 2024Updated last year
- Siggraph Asia 2023 Paper "Extended Path Space Manifold for Physically Based Differentiable Rendering"☆17May 11, 2024Updated last year
- ReSTIR-GI implementation in Mitsuba3☆17Jul 17, 2023Updated 2 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated 2 years ago
- ☆41Apr 1, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Simple path tracer that uses Q-Learning for path guiding☆12Oct 30, 2020Updated 5 years ago
- Vector-Valued Monte Carlo Integration Using Ratio Control Variates☆42Sep 27, 2025Updated 7 months ago
- ☆12Feb 25, 2025Updated last year
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 8 months ago
- A Scalable (and Optionally, Data-Parallel) ANARI Multi-GPU Path Tracer☆31Apr 10, 2026Updated 3 weeks ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- Fast and accurate spherical harmonics products☆23Dec 16, 2021Updated 4 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Path tracer using DirectCompute.☆17Apr 26, 2026Updated last week
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆42Sep 6, 2025Updated 8 months ago
- GPU prototype implementation for neural parametric mixtures guiding☆30Jan 31, 2025Updated last year
- Offline renderer using CUDA☆13Jun 8, 2020Updated 5 years ago
- ☆33Aug 16, 2023Updated 2 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- ReSTIR GI Implementation on Falcor 5.1 based on the source code provided by Daqi Lin for his ReSTIR PT paper☆95Nov 24, 2022Updated 3 years ago