ssloy / tinyrenderer-javaLinks
Just a java implementation of https://github.com/ssloy/tinyrenderer/wiki
☆16Updated 6 years ago
Alternatives and similar repositories for tinyrenderer-java
Users that are interested in tinyrenderer-java are comparing it to the libraries listed below
Sorting:
- Yet another (but better) modern OpenGL hello world☆83Updated 6 years ago
- Zero-Overhead bare-metal GPGPU library for C++ on Windows.☆15Updated 8 years ago
- OpenGL Voxel Splatting☆20Updated 10 years ago
- Pixie - a minimal, cross-platform pixel framebuffer library for Windows and macOS.☆31Updated last year
- ⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.☆33Updated 5 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆63Updated 3 months ago
- Rayray is a baby ray tracer written in C++.☆18Updated 6 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- Virtual Reality Engine - Interactive 3D Navigator over the Internet☆63Updated 4 months ago
- A minimalistic super mario 64 like 3D game engine.☆13Updated 7 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- Simple C++ NES emulator☆26Updated 5 years ago
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆17Updated 5 years ago
- https://youtu.be/ARn_yhgk7aE☆50Updated 8 years ago
- Open Data Description Language☆69Updated 5 months ago
- Tiny raytracer with stochastic sampling and thin lens model☆18Updated 4 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last week
- Enter the world of rasterization with simple hands-on code☆66Updated 5 years ago
- Speed of light ray-tracer☆23Updated 8 years ago
- Library to Generate SPIR-V Binary☆36Updated 7 months ago
- Lets try out a few ways to easily create a modern Win32 UI app☆22Updated 4 years ago
- A game made in the Yarnspin story-telling engine.☆16Updated 2 years ago
- Emulator for NES/GB/Chip-8 written in C++.☆29Updated 3 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- A puzzle game that uses Real-Time Ray Tracing (RTX) for gameplay and rendering. Implemented in Vulkan 1.2 using VK_KHR_ray_tracing, based…☆12Updated 3 years ago
- Surface Stable Fractal Dithering on Playdate☆36Updated 8 months ago
- A ray-tracing 3d renderer in C/C++ and SDL.☆57Updated 16 years ago
- MythOS game engine from Charybdis Enterprises☆19Updated 3 years ago
- Mario Kart clone written in C++ and Allegro☆23Updated 6 years ago