ssloy / tinyrenderer-javaLinks
Just a java implementation of https://github.com/ssloy/tinyrenderer/wiki
☆16Updated 6 years ago
Alternatives and similar repositories for tinyrenderer-java
Users that are interested in tinyrenderer-java are comparing it to the libraries listed below
Sorting:
- ☆43Updated 7 years ago
- ⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.☆33Updated 5 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- Rayray is a baby ray tracer written in C++.☆18Updated 6 years ago
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- OpenGL Voxel Splatting☆20Updated 10 years ago
- Some "slides" about coroutines in C☆43Updated 5 years ago
- Emulator for NES/GB/Chip-8 written in C++.☆29Updated 4 years ago
- Mirror of https://gist.github.com/vurtun/75ee8b43773152930d89b7d1fdbe6450☆17Updated 6 years ago
- The little FFT library☆19Updated 3 weeks ago
- https://youtu.be/ARn_yhgk7aE☆50Updated 8 years ago
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆64Updated 5 months ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆52Updated 4 years ago
- A live GLSL programming environment on windows☆23Updated 7 years ago
- Yet another (but better) modern OpenGL hello world☆83Updated 6 years ago
- OpenGL Planet Renderer☆35Updated 4 years ago
- Fully multithreaded C++ CPU rasterizer☆28Updated 5 years ago
- Surface Stable Fractal Dithering on Playdate☆38Updated 10 months ago
- MythOS game engine from Charybdis Enterprises☆19Updated 4 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆45Updated this week
- C++11 provides chainable and iterable object for uniform die casts. Useful for statistics or table top RPG simulations.☆14Updated 7 years ago
- Tiny raytracer with stochastic sampling and thin lens model☆18Updated 4 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 3 years ago
- A database inspired entity-component system for computer games☆14Updated 4 years ago
- Simple C++ NES emulator☆26Updated 6 years ago
- Enter the world of rasterization with simple hands-on code☆66Updated 5 years ago
- A multi-threaded particle-based solver, Smoothed-Particle Hydrodynamics, for the Navier-Stokes equation☆26Updated 2 years ago
- OBJ model to 3D transparent texture converter☆40Updated 4 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- Zero-Overhead bare-metal GPGPU library for C++ on Windows.☆15Updated 8 years ago