sp4cerat / OpenGL-Voxel-SplattingLinks
OpenGL Voxel Splatting
☆20Updated 9 years ago
Alternatives and similar repositories for OpenGL-Voxel-Splatting
Users that are interested in OpenGL-Voxel-Splatting are comparing it to the libraries listed below
Sorting:
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 9 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Updated 9 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- A real-time 3D distance field modeling software☆23Updated 7 years ago
- JigLib rigid body physics engine☆12Updated 3 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆39Updated 9 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 9 years ago
- Vino's Tool Box☆16Updated 8 years ago
- A particle simulation running in parallel on the GPU using compute shaders. The particle simulation looks astounding and very life-like a…☆14Updated 5 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- Fortune's Voronoi Generator☆31Updated 7 years ago
- In early development☆15Updated 4 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- An SDF path tracer☆24Updated 7 years ago
- Photorealistic physically-based renderer☆44Updated 8 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 7 years ago
- A live GLSL programming environment on windows☆22Updated 6 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 9 years ago
- C++ 3d math types for game developers☆21Updated last year
- Tiny portable virtual memory wrapper☆13Updated last year
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Updated 7 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 10 years ago