sp4cerat / 1K-3D-Voxel-Engines-1990s-
3D Voxel Engines with 1K Turbo Pascal Source Code
☆15Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for 1K-3D-Voxel-Engines-1990s-
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- OpenGL Voxel Splatting☆20Updated 9 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆26Updated 9 years ago
- Experimental Code to Render a Voxel Volume using 6 Height Maps (+-XYZ) to define the Object☆20Updated 9 years ago
- Simple software rasterizer with OpenGL-like interface☆23Updated last year
- Wing Commander Saga: Darkest Dawn Source Code☆17Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆57Updated 9 years ago
- A platformer video game with a very old-school theme. Based on the Jumpman series by Randy Glover.☆16Updated 8 months ago
- A small realtime software rendering library☆14Updated 4 years ago
- converter and viewer for custom animated 3d mesh format☆8Updated 6 years ago
- iD Software's TED5 level editor☆19Updated 10 years ago
- orbisGl2 liborbis new graphic backend based on raylib☆15Updated 4 years ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated last year
- Fire effect from Doom with SDL & OpenGL☆12Updated 4 years ago
- Quake III map and model renderer☆29Updated 8 years ago
- Colby Hall's C++ Standard Library☆11Updated 4 years ago
- Voxel Editor and Game in One☆44Updated 5 years ago
- Single file PCX image loader.☆9Updated 5 years ago
- C math library for graphics☆12Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆16Updated last year
- A collection of header files that can ease OpenGL programming☆28Updated 3 years ago
- ☆15Updated 10 years ago
- A port of Doom 3 BFG Edition from OpenGL to DirectX 11☆21Updated 8 years ago
- A small 3D game engine geared towards developing retro games.☆11Updated last month
- ☆37Updated 7 years ago
- A small software renderer☆9Updated 4 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆22Updated 5 years ago