nCine / ncParticleEditorLinks
A particle editor made with the nCine
☆9Updated last month
Alternatives and similar repositories for ncParticleEditor
Users that are interested in ncParticleEditor are comparing it to the libraries listed below
Sorting:
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆10Updated 5 years ago
- Space-game oriented rendering engine☆25Updated 5 months ago
- Multithreaded resource data file management library☆10Updated 5 years ago
- OpenGL Model Viewer☆17Updated last month
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- A LightFileWatcher☆29Updated 4 years ago
- MythOS game engine from Charybdis Enterprises☆18Updated 3 years ago
- Working on a Performance Analyser using ImGui☆12Updated 7 years ago
- QLL : Level loaders☆15Updated 5 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆20Updated this week
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- A collection of personal, single-header C and C++ libraries similar to the STB libraries. All avaliable in the public domain.☆13Updated 2 years ago
- Framework for creating desktop applications with OpenGL and ImGui☆15Updated 3 years ago
- Simple, fast OpenGL renderer☆11Updated 9 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- My core for most of my projects ...☆13Updated last week
- Header-only base C++ library.☆20Updated 8 years ago
- A 3D game engine that's written in C++ and uses OpenGL for graphics rendering.☆13Updated 7 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- Currender: A CPU renderer for computer vision☆32Updated 5 years ago
- A collection of header files that can ease OpenGL programming☆29Updated 4 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated 10 months ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 2 years ago