2D collision handling library
☆12Jun 28, 2019Updated 6 years ago
Alternatives and similar repositories for Colly
Users that are interested in Colly are comparing it to the libraries listed below
Sorting:
- Game Center matchmaking for Mirror Networking☆10Aug 22, 2021Updated 4 years ago
- C++ implementation of GJK and EPA algorithms for 2D collision detection☆24Dec 30, 2016Updated 9 years ago
- Single-header UI extension for RSGL☆12Dec 31, 2024Updated last year
- 3D cloth openframeworks + glm☆10Feb 3, 2015Updated 11 years ago
- Episode 11☆19Sep 4, 2014Updated 11 years ago
- My XCode project about OpenGL tutorials and exercises based on glew and glfw.☆12Jan 5, 2017Updated 9 years ago
- Easily generate SEO metadata for Svelte☆11May 19, 2021Updated 4 years ago
- 🐘 PHP environment variables 🔃 loader in $_ENV ONLY 🚤 with the power of INI syntax and ARRAY support☆10Oct 30, 2021Updated 4 years ago
- SDL2 Xcode Templates for XCode (4.5.2 tested)☆31Dec 8, 2014Updated 11 years ago
- Get the diff between two css☆11Apr 20, 2022Updated 3 years ago
- Minecraft clone using ray tracing for rendering.☆17Nov 8, 2012Updated 13 years ago
- An implementation of ordered dithering algorithm in python as multimedia course project☆15Jul 14, 2021Updated 4 years ago
- Storing data in the form of key into the file☆10Aug 25, 2017Updated 8 years ago
- A website for bellringers to look up methods☆21Updated this week
- Phalcon PHP Meta tags Service☆12Apr 9, 2023Updated 2 years ago
- Cinder block for the 3d model importing Open Asset Import Library☆37Nov 13, 2014Updated 11 years ago
- Kind of bomberman made using Unreal Engine. Local Multiplayer☆12Apr 24, 2019Updated 6 years ago
- Comprehensive toolset for modern Angular apps ✨☆10Feb 16, 2026Updated last month
- 一个 Vue3 插件,线性进度条。A Vue3 plugin, linear progress bar. https://xrkffgg.github.io/Knotes/course/k-progress.html☆13Oct 28, 2022Updated 3 years ago
- ☆16Oct 17, 2024Updated last year
- A basic walk cycle for voxel.js☆22Feb 23, 2015Updated 11 years ago
- Source code for my SDL Made Easy tutorial series on Youtube☆14Oct 26, 2018Updated 7 years ago
- Procedurally generated shapes in UE4 using RuntimeMeshComponent☆14Jan 5, 2018Updated 8 years ago
- Mod Developer Chaos☆55Mar 1, 2026Updated 3 weeks ago
- Firmware for the Raspberry Pi Pico to talk the Game Boy link cable protocol.☆30Mar 27, 2021Updated 4 years ago
- 2D shadow shader for Godot 4+☆12Jul 21, 2025Updated 8 months ago
- A PS2 Emulator Written in C++☆13Jun 18, 2025Updated 9 months ago
- Ansible role to manage (security)limits in Debian-like systems☆10Nov 2, 2023Updated 2 years ago
- A quadtree implementation in C99☆23Nov 20, 2014Updated 11 years ago
- My software engineering notes.☆24Nov 12, 2025Updated 4 months ago
- C++ library for importing .ldtk file data and running auto-layer rules for runtime map generation☆13Nov 6, 2023Updated 2 years ago
- GitHub Action for Rust and MUSL☆15Dec 17, 2022Updated 3 years ago
- Compress and decompress ISO/CSO files☆17Jul 1, 2018Updated 7 years ago
- pacman clone in sdl☆19Mar 31, 2011Updated 14 years ago
- 3D model Editor in DirectX☆12Mar 3, 2024Updated 2 years ago
- Build an Arch Linux package☆21Apr 10, 2023Updated 2 years ago
- Some 2D collision detection and physics stuff.☆14Jan 3, 2014Updated 12 years ago
- ☆19Feb 17, 2025Updated last year
- Endless Reach evolves into a truly high-powered shoot 'em up, built with Unreal Engine 4.☆12Sep 1, 2019Updated 6 years ago