ebirenbaum / ParticleSolverLinks
CPU and GPU implementations of a particle-based physics simulation based on Macklin et. al's "Unified Particle Physics for Real-Time Application".
☆183Updated 10 years ago
Alternatives and similar repositories for ParticleSolver
Users that are interested in ParticleSolver are comparing it to the libraries listed below
Sorting:
- A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the discretization of…☆303Updated last year
- ☆102Updated 8 years ago
- A simple 3d grid-based simulator for animating inviscid free surface liquids in irregular domains.☆110Updated 6 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆107Updated 5 years ago
- OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.☆101Updated 2 years ago
- Implementation of the i3D2018 paper "A Narrow-Range Filter for Screen-Space Fluid Rendering".☆102Updated 4 years ago
- Interactive cloth simulator using the method described in the SIGGRAPH paper "Fast Simulation of Mass-Spring Systems" by Liu, T., Bargtei…☆225Updated 4 years ago
- An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16☆81Updated 7 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆119Updated last year
- An open source GPU based SPH simulation with support for spatial adaptivity☆89Updated 5 years ago
- A C++ library to compute neighborhood information for point clouds within a fixed radius. Suitable for many applications, e.g. neighborho…☆169Updated last week
- An open source programming resource intended for graphics programmers.☆301Updated last year
- A research-oriented elastic body simulator☆380Updated 2 years ago
- ☆37Updated 6 years ago
- SPH simulation in OpenGL compute shader.☆68Updated 2 years ago
- Brandon Pelfrey's SPH fluid simulation tutorial☆59Updated 6 years ago
- A unified particle framework similar to NVIDIA FleX.☆132Updated 9 years ago
- Self advection, external force and pressure solve to a velocity field represented by a MaC grid.☆136Updated 6 years ago
- Code for "Compact Poisson Filters for Fast Fluid Simulation", ACM SIGGRAPH 2022 Conference.☆68Updated 2 weeks ago
- Implementation of the Projective Dynamics simulation method proposed by Dr. Ladislav Kavan et al. in 2014. This method of simulation proj…☆66Updated 11 years ago
- ☆297Updated 4 years ago
- PhysIKA: Physics-based Interactive Kinematics Architecture☆101Updated 3 years ago
- PIC/FLIP/APIC fluid simulation☆37Updated 3 years ago
- Optimised BVH traversal + HDRI environment mapping☆225Updated 5 years ago
- Offline fluid simulation solver adopted from https://github.com/doyubkim/fluid-engine-dev.☆72Updated 5 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆56Updated 9 years ago
- a tbb parallelized liquid solver featuring simple FLIP and amgpcg pressure solver.☆68Updated 10 years ago
- fluids v.3☆180Updated 11 months ago
- Global Illumination using Spherical Harmonics☆78Updated 4 years ago
- A concise 2D implementation of Müller's interactive smoothed particle hydrodynamics (SPH) paper in C++☆60Updated 2 years ago