quelsolaar / HxALinks
A open, easy to implement binary file format for 3D assets
☆281Updated last year
Alternatives and similar repositories for HxA
Users that are interested in HxA are comparing it to the libraries listed below
Sorting:
- Dangerous Threads Crew☆188Updated 3 years ago
- Single file Vulkan API loader.☆174Updated 2 months ago
- A single-header animated GIF exporter☆219Updated 3 months ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- kb single-header C/C++ libraries☆633Updated last month
- Command line tools for use with sokol headers☆295Updated last week
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 3 years ago
- C Unicode/OpenType Library☆49Updated 5 months ago
- simple example for building native app on Android☆80Updated last year
- A juicy feature-packed debug menu intended for games.☆167Updated 4 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆120Updated 6 years ago
- Single-header minimalistic pragmatic GPU font rendering library.☆373Updated 2 months ago
- Game related libraries written in C/C++ written by T. Spaete☆192Updated 2 weeks ago
- Single-header multi-platform tablet library☆196Updated 5 years ago
- ☆355Updated last year
- Public repository for tracking issues (bugs and features) for the RemedyBG debugger☆88Updated 6 years ago
- 10x IDE/Editor☆221Updated last week
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆227Updated 3 years ago
- OpenGL implementation of the MSDF algorithm☆293Updated 10 months ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- ☆68Updated 2 months ago
- Various single-file C libraries.☆291Updated 7 years ago
- workbench is a framework/library for building games in Odin.☆60Updated 4 years ago
- Shader translation library for SDL's GPU API.☆273Updated 3 weeks ago
- ☆115Updated 4 years ago
- Sample code for frame timing control☆168Updated 2 years ago
- Links to stuff that looks useful.☆167Updated 3 weeks ago
- My personal 4coder custom layer☆34Updated last month
- Example collection for the SDL_GPU API☆366Updated last month
- An Immediate UI library for C, designed to be easy to use & customizable☆192Updated 3 years ago