Hork-Engine / Hork-Source
3D Game Engine
☆181Updated 6 months ago
Alternatives and similar repositories for Hork-Source:
Users that are interested in Hork-Source are comparing it to the libraries listed below
- NcEngine: 3D game engine written in modern C++ and Vulkan☆163Updated this week
- Vulkan based game engine☆242Updated this week
- 3D game engine using C++20 and Vulkan (WIP)☆123Updated 8 months ago
- A cross-platform game engine/editor written in modern C++ (WIP)☆164Updated 8 months ago
- Froggy OpenGL Engoodener☆142Updated this week
- An experimental game engine.☆170Updated last month
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆265Updated this week
- Open source C++ 3D game engine☆146Updated last month
- Render graph management library.☆231Updated 3 months ago
- Traktor Game Engine☆325Updated this week
- 2D/3D game engine from scratch☆89Updated 3 months ago
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆159Updated last week
- A Vulkan Render Engine☆94Updated last month
- An open source render engine☆192Updated this week
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆456Updated last week
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆69Updated 2 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆409Updated 2 weeks ago
- Abstraction layer over Khronos Vulkan API☆286Updated this week
- C++/OpenGL 4.6 voxel game engine.☆109Updated 4 months ago
- A very simple real-time Vulkan 3D game engine☆122Updated 3 years ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆303Updated 2 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆220Updated last week
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆43Updated 7 months ago
- Vulkan Game-Engine Project☆59Updated last year
- My toy engine, mainly for rendering experiment and prototyping.☆285Updated 2 weeks ago
- Utilities built on top of core module☆126Updated this week
- Framework for rapid OpenGL demos prototyping☆111Updated 5 months ago
- My DirectX 12 playground - engine, editor and a sample game.☆96Updated 2 weeks ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆452Updated 3 months ago
- A C++20 vulkan game engine☆75Updated this week