Hork-Engine / Hork-SourceLinks
3D Game Engine
☆190Updated 2 weeks ago
Alternatives and similar repositories for Hork-Source
Users that are interested in Hork-Source are comparing it to the libraries listed below
Sorting:
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 10 months ago
- An experimental game engine.☆176Updated 3 months ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆175Updated this week
- Vulkan based game engine☆242Updated this week
- Froggy OpenGL Engoodener☆146Updated last month
- Open source C++ 3D game engine☆149Updated last week
- Сross-platform Vulkan/OpenGL 3D engine for personal experimentation☆292Updated last week
- A cross-platform game engine/editor written in modern C++ (WIP)☆164Updated 10 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆411Updated 2 months ago
- Traktor Game Engine☆359Updated this week
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated 9 months ago
- Render graph management library.☆235Updated 4 months ago
- It's gonna be the same thing as DungeonCrawler, just written in C++ for no good reason☆57Updated last year
- 2D/3D game engine from scratch☆91Updated 5 months ago
- Cross-platform modern game engine.☆192Updated this week
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆174Updated this week
- A C++20 vulkan game engine☆75Updated this week
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆304Updated 3 years ago
- Abstraction layer over Khronos Vulkan API☆298Updated this week
- A Vulkan Render Engine☆103Updated this week
- A very simple real-time Vulkan 3D game engine☆124Updated 3 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated 3 weeks ago
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆458Updated last week
- My DirectX 12 playground - engine, editor and a sample game.☆97Updated 2 months ago
- My toy engine, mainly for rendering experiment and prototyping.☆294Updated this week
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆456Updated 4 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆229Updated last month
- A rendering engine, what else?☆51Updated 3 years ago
- DirectX11 graphics engine☆135Updated 6 months ago
- C++/OpenGL 4.6 voxel game engine.☆110Updated 5 months ago