vsirvent / HotBiteEngine
The HotBite Game Engine
☆32Updated 3 weeks ago
Alternatives and similar repositories for HotBiteEngine:
Users that are interested in HotBiteEngine are comparing it to the libraries listed below
- Forward+ renderer written in DirectX 12 with various additional features.☆22Updated last year
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dyanmic lights in games.☆69Updated 7 months ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆88Updated last year
- Blazingly fast Vulkan glTF Viewer☆69Updated this week
- Single header "no-allocation" KTX/DDS file reader☆116Updated 11 months ago
- A D3D12-based rendering engine☆57Updated 4 years ago
- Toy OpenGL PBR renderer.☆33Updated last year
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆34Updated 4 years ago
- Tiny DDS file loader☆43Updated 5 years ago
- Single file DDS header encoder and decoder☆70Updated 6 months ago
- ☆130Updated last year
- Toast Engine☆31Updated last week
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆127Updated 11 months ago
- Froggy OpenGL Engoodener☆141Updated 2 weeks ago
- Experimental rendering engine☆49Updated last week
- Framework for rapid OpenGL demos prototyping☆109Updated 3 months ago
- A C++ game engine☆32Updated 4 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆81Updated 5 years ago
- CRSTL is an alternative STL with the aim to compile fast, run fast, and be clear to read and understand with simple code☆50Updated this week
- A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.☆18Updated 2 months ago
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆33Updated last month
- ☆24Updated 4 years ago
- Real-Time Global Illumination - University of Leeds MSc Project.☆38Updated 3 years ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆73Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆60Updated last month
- A graphics Framework/Game Engine☆9Updated 2 years ago
- An experimental game engine.☆160Updated this week
- Game engine written with C++ and Vulkan.☆25Updated 3 years ago
- A dx12/Vk game engine (kind of).☆127Updated 4 years ago
- It's like dogfooding, but with frogs☆21Updated last week