vsirvent / HotBiteEngineLinks
The HotBite Game Engine
☆38Updated 5 months ago
Alternatives and similar repositories for HotBiteEngine
Users that are interested in HotBiteEngine are comparing it to the libraries listed below
Sorting:
- Froggy OpenGL Engoodener☆153Updated 3 months ago
- Forward+ renderer written in DirectX 12 with various additional features.☆22Updated 2 years ago
- A modern engine that shows rendering techniques like hardware raytracing and clustered shading☆33Updated last week
- Toast Engine☆37Updated last week
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆97Updated 2 years ago
- 3D Game Engine☆202Updated 3 weeks ago
- An experimental game engine.☆182Updated last month
- Framework for rapid OpenGL demos prototyping☆112Updated 9 months ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆143Updated last year
- The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.☆37Updated 4 years ago
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆124Updated last year
- Blazingly fast Vulkan glTF Viewer☆109Updated last week
- Single header "no-allocation" KTX/DDS file reader☆123Updated last year
- Experimental rendering engine☆50Updated last month
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated last year
- ☆53Updated last month
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- Toy OpenGL PBR renderer.☆33Updated last year
- An abstraction layer for graphics APIs.☆208Updated this week
- 3D game engine using C++20 and Vulkan (WIP)☆127Updated last year
- Yet Another Renderer☆178Updated 6 years ago
- DirectX11 graphics engine☆138Updated 10 months ago
- Modern OpenGL 4.5 rendering techniques☆52Updated 4 years ago
- An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.☆133Updated last year
- A subatomic OpenGL graphics library.☆119Updated 2 years ago
- BioHazard☆18Updated last month
- Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)☆75Updated 3 weeks ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆95Updated 2 years ago
- A simple ImGui component for rendering profiling data☆268Updated 3 weeks ago
- A free C++ game development framework for Windows.☆43Updated 3 months ago