ImanolFotia / Epsilon-EngineLinks
Next-gen general purpose game engine written in modern C++
☆60Updated 3 weeks ago
Alternatives and similar repositories for Epsilon-Engine
Users that are interested in Epsilon-Engine are comparing it to the libraries listed below
Sorting:
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last month
- 2D/3D game engine from scratch☆93Updated 8 months ago
- Yet another pet engine☆72Updated 7 months ago
- 3D game engine using C++20 and Vulkan (WIP)☆127Updated last year
- 3D Graphics Engine☆45Updated 2 weeks ago
- Utilities built on top of core module☆131Updated 2 weeks ago
- A free C++ game development framework for Windows.☆43Updated 3 months ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆81Updated 2 weeks ago
- A rendering engine, what else?☆51Updated 3 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆67Updated 6 months ago
- My DirectX 12 playground - engine, editor and a sample game.☆96Updated 3 weeks ago
- Game engine☆58Updated 10 months ago
- OpenGL Renderer w/ FrameGraph☆109Updated 7 months ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆44Updated 5 years ago
- Open source C++ 3D game engine☆163Updated 2 weeks ago
- Sample showcasing lifetime management and resource transfers in Vulkan☆63Updated 8 months ago
- 3D game engine with a Vulkan renderer backend☆40Updated 2 months ago
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆77Updated 5 months ago
- An experimental game engine.☆182Updated last month
- Embeddable cross-platform realtime engine☆43Updated this week
- ☆116Updated last year
- A C++20 vulkan game engine☆76Updated this week
- A game engine in early development☆53Updated 3 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆108Updated this week
- Real-Time Global Illumination - University of Leeds MSc Project.☆44Updated 3 years ago
- AZDO OpenGL techniques including multi draw indirect (MDI), visibility culling and LOD selection inside the GPU☆97Updated 2 years ago
- Lambda Game Engine☆24Updated 4 years ago
- 3D Renderers using DX12/Vulkan/OpenGL in C++☆32Updated 3 months ago
- 2D game engine and editor written in modern C++ and Vulkan☆64Updated last year