sharpen3d / openvat-unityLinks
Unity resources, tools, and examples for handling vertex animated textures with Blender and openVAT
☆28Updated 3 weeks ago
Alternatives and similar repositories for openvat-unity
Users that are interested in openvat-unity are comparing it to the libraries listed below
Sorting:
- ☆33Updated 2 years ago
- ☆54Updated last year
- Vertex ambient occlusion baking tool for Unity.☆37Updated 4 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆52Updated 9 months ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 5 months ago
- A periodical texturing in Unity☆71Updated 3 years ago
- Prefab painter for Unity☆56Updated 2 months ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆30Updated last year
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Simple separable Gaussian blur function for URP☆52Updated 4 years ago
- A raymarching engine for Unity☆51Updated last year
- Node library for ShaderGraph☆35Updated 4 years ago
- Physical Animations for Unity through a combination of local motor-based and global keyframed-based pose matching☆13Updated 3 months ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆60Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- An open-source Editor GUI for use with Unity's URP ShaderGraphs. This project aims to clean up the look of Material Properties while prov…☆31Updated last year
- ☆55Updated 5 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆31Updated 3 years ago
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆37Updated 11 months ago