Unity resources, tools, and examples for handling vertex animated textures with Blender and openVAT
☆36Aug 20, 2025Updated 6 months ago
Alternatives and similar repositories for openvat-unity
Users that are interested in openvat-unity are comparing it to the libraries listed below
Sorting:
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated last year
- Timeline Playable, Support: Custom-Text(Text & TextMeshPro), Custom-Event, Custom-msg, Custom-AVProMediaPlayer☆13Dec 8, 2022Updated 3 years ago
- ☆14Aug 15, 2024Updated last year
- Layer-based Glow for Unity☆20Mar 25, 2025Updated 11 months ago
- ☆37Nov 23, 2025Updated 3 months ago
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆27Nov 22, 2023Updated 2 years ago
- Facial Motion Capture Article and Sample Project☆11Apr 1, 2020Updated 5 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆72Nov 14, 2023Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- Runtime Transform manipulation for Unity☆13Jan 20, 2020Updated 6 years ago
- ☆13Jul 22, 2025Updated 7 months ago
- an experimental approach to make floating windows in unity based on Unity UI☆14Oct 8, 2021Updated 4 years ago
- ☆15Feb 18, 2022Updated 4 years ago
- Adds events / callbacks to Unity AudioSource to detect Start, Pause, Resume and Stopped events.☆13Oct 11, 2025Updated 4 months ago
- ☆13Feb 3, 2025Updated last year
- Proceso posterior para el sombreador de tramado que se puede usar con URP en Unity☆11Jun 23, 2023Updated 2 years ago
- A Unity package to use the new Meta Quest Passthrough Camera API.☆30Dec 15, 2025Updated 2 months ago
- This repo represents the ideal starting point for new MULTIPLAYER NETCODE FOR GAME OBJECTS (NGO) Unity projects. It includes best practic…☆16Oct 5, 2024Updated last year
- Unity Auto Animaker is Unity 2D tool for cutting sprites and easily creating animator override controllers.☆21Jan 3, 2025Updated last year
- A .NET / C# wrapper for the Mikktspace tangent generation algorithm☆14Jul 11, 2021Updated 4 years ago
- An asynchronous runtime 3D-model importer for Unity☆16Mar 19, 2024Updated last year
- Signed distance shader library for Unity (including shader graph)☆12Nov 4, 2025Updated 4 months ago
- RootMotionExperiment☆11Jan 18, 2021Updated 5 years ago
- Conditional Reaction Sequence Runner for Unity☆14Oct 15, 2023Updated 2 years ago
- OculusGoのコントローラーをUnity上でエミュレートする拡張機能☆11Jul 31, 2018Updated 7 years ago
- A procedural, obstacle avoiding, tree mesh generation tool for Unity.☆12Dec 1, 2023Updated 2 years ago
- Easy to use system for Unity3d that saves the whole gamestate.☆11Sep 12, 2018Updated 7 years ago
- ☆27Nov 26, 2023Updated 2 years ago
- ☆14Mar 9, 2023Updated 2 years ago
- A collection of hand optimized SIMD versions of common array algorithms for Unity.☆17Jan 18, 2026Updated last month
- Improve Unity's Inspector for Transform components☆14Jul 17, 2023Updated 2 years ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆28Jun 1, 2025Updated 9 months ago
- Repo for my DOTS Damage System videos.☆14Feb 24, 2020Updated 6 years ago
- A system to keep TextMeshPro styles consistent throughout a project.☆13Mar 10, 2021Updated 4 years ago
- ☆17Sep 6, 2019Updated 6 years ago
- A Unity C# Visual State Machine☆39Jan 15, 2026Updated last month
- ScriptableImporter to convert a set of curves into a Look up Texture, for use in shaders☆17Jun 5, 2021Updated 4 years ago
- ☆19Aug 18, 2024Updated last year
- A Unity project with emguCV☆15Jul 2, 2020Updated 5 years ago