sharpen3d / openvat-unityLinks
Unity resources, tools, and examples for handling vertex animated textures with Blender and openVAT
☆30Updated 2 months ago
Alternatives and similar repositories for openvat-unity
Users that are interested in openvat-unity are comparing it to the libraries listed below
Sorting:
- ☆33Updated 2 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆78Updated 2 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Updated 5 years ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properly☆46Updated 3 years ago
- ☆54Updated last year
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- ☆34Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- 🖥 An example of LCD Display shader in URP.☆33Updated 2 years ago
- 🥎 An example of fluorescence shader in URP.☆31Updated 5 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆53Updated 10 months ago
- Vertex ambient occlusion baking tool for Unity.☆37Updated 5 years ago
- A rain puddles shader for Unity Shader Graph and Universal Render Pipeline☆41Updated 5 years ago
- A glitter effect made in Shader Graph for Unity URP.☆33Updated 4 years ago
- Unity Shader Graph: Custom Render Texture target sample☆31Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 5 years ago
- Unity Shadow Dithering, filter for hiding low resolution shadow maps☆65Updated 7 years ago
- ☆33Updated 4 years ago
- Prefab painter for Unity☆57Updated 4 months ago
- Customize on-demand shadow rendering in HDRP.☆21Updated last year
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- ☆80Updated 3 months ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆38Updated 6 months ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆25Updated 11 months ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago