seednull / opalLinks
Opal is a low level rendering framework that supports Vulkan / DirectX 12 / Metal / WebGPU.
☆29Updated last week
Alternatives and similar repositories for opal
Users that are interested in opal are comparing it to the libraries listed below
Sorting:
- Blazingly fast Vulkan glTF Viewer☆119Updated last week
- A simple ImGui component for rendering profiling data☆271Updated 2 months ago
- ☆53Updated 2 months ago
- async game engine☆29Updated this week
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆145Updated last year
- A DX12 / Vulkan PBR renderer implementation☆22Updated 3 years ago
- Single file DDS header encoder and decoder☆78Updated last month
- An experimental game engine.☆188Updated 2 months ago
- Single header "no-allocation" KTX/DDS file reader☆126Updated 3 weeks ago
- 3D game engine using C++20 and Vulkan (WIP)☆129Updated last year
- Froggy OpenGL Engoodener☆154Updated 5 months ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆306Updated last month
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆336Updated last week
- 3D Game Engine☆207Updated last week
- An OpenGL tutorial on clustered shading. A technique for efficiently rendering thousands of dynamic lights in games.☆132Updated last year
- A super minimalistic C++ audio library.☆17Updated 3 weeks ago
- Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)☆85Updated 2 months ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Updated 2 years ago
- C++ bindings for VulkanMemoryAllocator☆89Updated this week
- A snapshot of our vulkan backend code☆323Updated last year
- State of the art RDO BC1-7 GPU texture encoders☆219Updated last year
- A Vulkan Render Engine☆131Updated last month
- Modified version of Sony's open sourced vector and matrix math library.☆306Updated last year
- C++ skeletal animation library☆45Updated last year
- Modular extensible low-level render interface (RHI) with higher level extensions☆355Updated this week
- Interactive Orientation Gizmo for ImGui☆115Updated 8 months ago
- Real-Time Vulkan Renderer with features like PBR, IBL, and more.☆96Updated 2 years ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆119Updated 2 weeks ago
- ☆63Updated 2 months ago
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆196Updated 2 weeks ago