Fire effect from Doom with SDL & OpenGL
☆12Oct 19, 2020Updated 5 years ago
Alternatives and similar repositories for DoomFire
Users that are interested in DoomFire are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆11Sep 10, 2019Updated 6 years ago
- A very basic implementation of a software rasterizer.☆18Apr 27, 2019Updated 7 years ago
- A Qt-based open-source timeline tool.☆23Jul 24, 2015Updated 10 years ago
- State Machine based Game language from ~2000, similar to C++, Java and UnrealScript☆11May 15, 2016Updated 10 years ago
- Simple software rasterizer with OpenGL-like interface☆32Mar 8, 2023Updated 3 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Aug 9, 2024Updated last year
- Flow-based programming framework☆16Apr 9, 2018Updated 8 years ago
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- 2D Geometry Intersection Library☆21Jul 28, 2016Updated 9 years ago
- ☆15Aug 23, 2022Updated 3 years ago
- kj is a small collection of stb inspired libs.☆18Apr 5, 2018Updated 8 years ago
- Code extracted from Paint.NET for obtaining information about the CPU from the Win32 GetLogicalProcessorInformation API☆13Apr 18, 2021Updated 5 years ago
- C++ library to read/write Truevision TGA/TARGA files☆34Sep 20, 2023Updated 2 years ago
- A fully-featured, modern game engine made for educational purposes.☆11Feb 28, 2021Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Portable (C++11) low-overhead concurrent task scheduling for fine-grained concurrency.☆10Jul 6, 2021Updated 4 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51May 4, 2016Updated 10 years ago
- Object Oriented OpenGL-ES 2.0☆15Oct 27, 2018Updated 7 years ago
- Example/POC of using BRender v1.1.2 with SDL2☆11May 23, 2022Updated 4 years ago
- CMake build for a JUCE project☆11Aug 17, 2013Updated 12 years ago
- Single file PCX image loader.☆11Sep 24, 2019Updated 6 years ago
- A C# library for loading LSD: Dream Emulator data files.☆15Aug 28, 2023Updated 2 years ago
- Cross platform C++ threading library☆12Dec 11, 2015Updated 10 years ago
- Incremental 3D Delaunay Tetrahedralization☆14Jul 21, 2024Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- jQuery Horizontal Tree Plugin☆12Nov 11, 2019Updated 6 years ago
- Audio Editor☆10Jul 5, 2021Updated 4 years ago
- Sample for the Voxels library☆38May 13, 2014Updated 12 years ago
- A react/redux implementation of an editable property grid.☆10Jun 1, 2017Updated 9 years ago
- ☆10May 24, 2019Updated 7 years ago
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆12Jul 15, 2021Updated 4 years ago
- A FantasyConsole compiled as WebAssembly and written in Zig☆15Feb 13, 2023Updated 3 years ago
- ☆11Dec 24, 2017Updated 8 years ago
- project griffin is a real time, high performance multithreaded 3d graphics engine and game project, utilizing C++11, LuaJIT, and OpenGL 4…☆12Dec 6, 2019Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A tool that allows you to draw on screen in real-time.☆19Nov 17, 2024Updated last year
- Orce is a lightweight multiplayer online game server framework. Using a lock-free programming techniques, such as: atomic, spinlock, conc…☆14Jul 16, 2015Updated 10 years ago
- Development fork of Maratis editor and game engine☆13Mar 12, 2014Updated 12 years ago
- A Unity frontend for mrhelmut's GB emulator "LeBoy"☆14Jul 9, 2021Updated 4 years ago
- ☆17Feb 10, 2017Updated 9 years ago
- GPC – General Polygon Clipper (C language) - 2.32 - This is a powerful library. I searched it on GitHub but not found so I commit it here…☆10May 9, 2023Updated 3 years ago
- Hertz, simple framerate locker (C++11)☆18Dec 5, 2015Updated 10 years ago