Proof of concept spectral path tracer
☆47Oct 19, 2014Updated 11 years ago
Alternatives and similar repositories for luculentus
Users that are interested in luculentus are comparing it to the libraries listed below
Sorting:
- C utility modules for 3D graphics using OpenGL☆25Dec 29, 2014Updated 11 years ago
- Fast Point Overlap Test☆18Jun 17, 2018Updated 7 years ago
- Do so much with so little - Arc inspired LISP which compiles to Javascript☆11Apr 3, 2018Updated 7 years ago
- Java, but worse☆10Sep 23, 2017Updated 8 years ago
- A cross-platform game library in the public domain☆15Aug 12, 2019Updated 6 years ago
- 3D scene rendering engine based in ray tracing (Computer Graphics project at itba.edu.ar)☆15Aug 22, 2011Updated 14 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 7 years ago
- A simple game framework aimed for mobile platforms☆11Jan 27, 2021Updated 5 years ago
- Multithreaded header only C++11 CSV parser☆29Mar 12, 2024Updated last year
- Simple, quick'n dirty, pathtracer☆38Jul 21, 2021Updated 4 years ago
- Reference counted synchronized pointer.☆14Aug 9, 2017Updated 8 years ago
- etc texture decoder☆20May 31, 2019Updated 6 years ago
- Lock-free interthread message queue.☆18Jan 26, 2016Updated 10 years ago
- ☆42Apr 16, 2017Updated 8 years ago
- C++ implementation of Vulkan sitting on D3D12☆82Apr 18, 2018Updated 7 years ago
- A wave-optical path tracer☆154Jan 8, 2026Updated last month
- CUDA Path Tracer Project☆27Apr 19, 2015Updated 10 years ago
- ☆23Nov 23, 2012Updated 13 years ago
- An Elm Signal that is synchronized with the monitor's refresh rate.☆18May 30, 2016Updated 9 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Jan 23, 2019Updated 7 years ago
- Game Boy emulator in Rust☆24Mar 14, 2017Updated 8 years ago
- Install RethinkDB using Vagrant.☆46Feb 15, 2016Updated 10 years ago
- A C++11 function to normalize resource identificators☆24Feb 1, 2016Updated 10 years ago
- ☆20Nov 14, 2019Updated 6 years ago
- Static global objects with constructors and destructors made useful in C++☆29Jul 29, 2016Updated 9 years ago
- 3D Physics Engine.☆53Apr 28, 2016Updated 9 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Mar 14, 2017Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Nov 15, 2013Updated 12 years ago
- Simple library to load Spectral EXR files☆26Mar 30, 2024Updated last year
- OO language targetting Lua☆50Mar 10, 2014Updated 11 years ago
- Vulkan sample material for CIS 565 at the University of Pennsylvania☆49Oct 30, 2017Updated 8 years ago
- dump and replace shaders of any OpenGL or Vulkan application☆31May 24, 2018Updated 7 years ago
- Currender: A CPU renderer for computer vision☆32Oct 17, 2019Updated 6 years ago
- Single-header-file, public domain, type-generic C89 skip list implemementation☆31May 27, 2017Updated 8 years ago
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- A texture compression algorithm for sprite sheets that allows decompression on the GPU during rendering.☆110Jun 10, 2014Updated 11 years ago
- ☆29Nov 13, 2017Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Aug 10, 2015Updated 10 years ago