The Radeon GPU Analyzer (RGA) is a command line utility providing an offline compiler and performance analysis tool for DirectX shaders, OpenGL shaders, Vulkan shaders and OpenCL kernels.
☆24Feb 28, 2017Updated 9 years ago
Alternatives and similar repositories for RGA
Users that are interested in RGA are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Locate Visual Studio installations in Python and C☆17Jul 1, 2021Updated 5 years ago
- List of resources on graphics programming; both GPU architecture and rendering techniques☆19Mar 6, 2018Updated 8 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆106Nov 11, 2018Updated 7 years ago
- Utility to sign DXIL code after compilation☆22Feb 18, 2019Updated 7 years ago
- A wrapper for Intel(R) MetricsDiscovery API that simplifies some common tasks and provides a more unified interface across different grap…☆22Jan 3, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Apr 2, 2020Updated 6 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- MSAA and Temporal AA Sample☆350Mar 20, 2021Updated 5 years ago
- Running code from an OBJ file bypassing DLLs☆15Jul 8, 2017Updated 9 years ago
- Dissector GPU debugger☆25Feb 15, 2016Updated 10 years ago
- A portable single file parser/lexer/tokenizer.☆52Nov 9, 2018Updated 7 years ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆41May 11, 2023Updated 3 years ago
- Small import reordering utility☆12May 14, 2023Updated 3 years ago
- The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.☆482Oct 6, 2026Updated last month
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- TinyThread++ fork with lambda, future and continuation support.☆28Apr 19, 2012Updated 14 years ago
- Mallie, bootstrap for your own ray tracer.☆57Mar 14, 2017Updated 9 years ago
- Talvos is a dynamic-analysis framework and debugger for Vulkan/SPIR-V programs.☆76Jun 18, 2019Updated 7 years ago
- repo for easier sharing of gists/notes☆17Jan 14, 2019Updated 7 years ago
- Pyramid Shader Analyzer☆317Mar 20, 2019Updated 7 years ago
- Direct3D 12.0 quick reference guide☆59Jan 30, 2017Updated 9 years ago
- A curated list of data oriented design resources.☆10Jul 8, 2015Updated 11 years ago
- simple vulkan framework☆12May 29, 2016Updated 10 years ago
- Repository contains models and reference files for ray-tracing☆63Jan 27, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Vertex based ambient occlusion calculation for meshes☆58Feb 22, 2017Updated 9 years ago
- Minimal OpenGL extension loader☆20Oct 18, 2016Updated 10 years ago
- code and data repository for "Game Level Layout from Design Specification"☆69May 12, 2026Updated 5 months ago
- ☆26Oct 21, 2019Updated 7 years ago
- A simple command-line utility for inspecting texture file header data☆14Jun 16, 2016Updated 10 years ago
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Jul 29, 2016Updated 10 years ago
- A wrapper for DXC and SPIRV-cross☆106Apr 26, 2026Updated 6 months ago
- Reimplementation of "fr-059: momentum" particle system☆56Dec 24, 2013Updated 12 years ago
- Generic Makefile for your C / C++ projects☆16Jul 7, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- My attempt to recreate the C&C: Tiberian Dawn and Red Alert 1 games in a single engine.☆14Mar 10, 2019Updated 7 years ago
- NVIDIA StateViewer, A tool for viewing graphics state traces from OpenGL and DirectX apps and games.☆19Oct 3, 2013Updated 13 years ago
- ☆18Nov 29, 2015Updated 10 years ago
- Single- and Double- intrusive linked lists for C++☆19Sep 13, 2015Updated 11 years ago
- ☆481Oct 13, 2022Updated 4 years ago
- Small single-header C++ library that renders Windows fonts in graphics applications☆48Mar 14, 2019Updated 7 years ago
- ☆195Dec 1, 2016Updated 9 years ago