rsugimoto / WoBToolboxLinks
Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."
☆55Updated last month
Alternatives and similar repositories for WoBToolbox
Users that are interested in WoBToolbox are comparing it to the libraries listed below
Sorting:
- A massively parallel high performance GPU Cosserat Rods Simulator☆36Updated 3 weeks ago
- Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"☆18Updated last year
- Affine Particle-in-Cell Water Simulation in 2D☆119Updated last year
- Bidirectional WoS☆18Updated 2 years ago
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆55Updated 11 months ago
- ☆16Updated 6 months ago
- Grid-Free Monte Carlo Solvers for Partial Differential Equations☆236Updated 3 weeks ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆91Updated last year
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆50Updated this week
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆14Updated 4 months ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆15Updated last year
- Multiresolution Sparse Block Grids (MSBG) library☆41Updated last month
- A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.☆112Updated 2 months ago
- A Library for Squashing Things☆195Updated 2 years ago
- ☆30Updated 2 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- ☆51Updated last year
- Optimization-based implicit material point method☆47Updated 7 months ago
- ☆31Updated last year
- Implementation of Monte Carlo Geometry Processing☆23Updated 4 years ago
- ☆11Updated 10 months ago
- A library for various continuous collision detection algorithms.☆59Updated 2 years ago
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆29Updated this week
- Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"☆25Updated last year
- ☆37Updated 4 years ago
- ☆21Updated 2 years ago
- Taichi Implementation of "The Power Particle-in-Cell Method"☆20Updated 2 years ago
- Code for paper "P2M: A Fast Solver for Querying Distance from Point to Mesh Surface". ACM TOG (SIGGRAPH 2023).☆25Updated 10 months ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated last year
- ☆55Updated 6 years ago