Univstar / IoB-Ferrofluid-2DLinks
A lightweight, fast, and accurate solver for grid-based ferrofluid simulations (2D Ver.)
☆20Updated last year
Alternatives and similar repositories for IoB-Ferrofluid-2D
Users that are interested in IoB-Ferrofluid-2D are comparing it to the libraries listed below
Sorting:
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆38Updated 3 years ago
- ☆11Updated last year
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- A massively parallel high performance GPU Cosserat Rods Simulator☆47Updated 3 weeks ago
- ☆32Updated 3 years ago
- ☆81Updated 4 years ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆15Updated 8 months ago
- This is a simple version including dense sovler only.☆23Updated 4 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆56Updated 4 months ago
- ☆52Updated last year
- ☆21Updated 2 years ago
- ☆16Updated 10 months ago
- CMake build system for the Vega FEM package☆16Updated 10 years ago
- Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation w…☆53Updated this week
- Optimization-based implicit material point method☆52Updated 2 weeks ago
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Updated 2 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Updated 8 years ago
- try to reimplement Euler based fluid☆48Updated 4 years ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆27Updated last year
- Extension of pbrt-v3 implementing the SIGGRAPH NA 2023 paper "A Practical Walk-on-Boundary Method for Boundary Value Problems"☆18Updated 2 years ago
- ☆39Updated 6 years ago
- Eulerian-on-Lagrangian Cloth Simulation☆108Updated 6 years ago
- Implementation of analytic collision penalty eigensystems (with Matlab)☆17Updated this week
- ☆34Updated 3 years ago
- A tiny version of VBD, focused on mass spring strand simulation.☆122Updated last year
- ☆94Updated 5 years ago
- Corresponding Code for the SIGGRAPH Asia paper "Nested Cages"☆87Updated 2 months ago
- PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.☆51Updated last month
- Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing☆63Updated last week
- ☆31Updated last year