realvictorprm / GLFW3.NET
Automatic generated bindings of GLFW3 for .NET
☆32Updated 7 years ago
Related projects: ⓘ
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆49Updated 2 weeks ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 6 years ago
- .NET bindings for GLFW.☆50Updated 2 years ago
- A real-time rendering library☆42Updated 8 years ago
- Managed wrappers around DirectX APIs.☆15Updated 3 weeks ago
- Vulkan binding for .net☆32Updated last month
- C# Bindings for the Vulkan API & SPIR-V☆147Updated last year
- lots of messy scribbles☆19Updated 9 months ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 7 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆29Updated 6 years ago
- A simple graphical user interface package for the OpenGL 4 C# library.☆60Updated 2 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 11 years ago
- OpenAL# - C# Wrapper for OpenAL Soft☆47Updated 3 years ago
- GlmNet is a .NET version of the excellent OpenGL Mathematics library (GLM).☆53Updated 4 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆72Updated 2 years ago
- C# port of the famous C framework☆68Updated 5 years ago
- Low-level Vulkan bindings for .NET.☆174Updated last year
- Sample projects for Veldrid☆121Updated last year
- C# bindings for https://www.khronos.org/vulkan/☆83Updated 6 years ago
- ☆59Updated this week
- C# Rapid Open Widgets☆59Updated 10 months ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated last year
- SPIR-V generator for .NET IL☆32Updated 9 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆42Updated 2 weeks ago
- Vulkan .net library☆13Updated last year
- C# port of https://github.com/memononen/nanovg☆61Updated last month
- A Modern OpenGL Font Rendering Library for OpenTK☆81Updated 3 years ago
- Repository for the SharpDX Toolkit☆60Updated 8 years ago
- A GPU accelerated text renderer implemented in C#☆60Updated 2 years ago