GlmNet is a .NET version of the excellent OpenGL Mathematics library (GLM).
☆53Mar 18, 2020Updated 5 years ago
Alternatives and similar repositories for glmnet
Users that are interested in glmnet are comparing it to the libraries listed below
Sorting:
- Open-source semi-generated GLM-flavored math library for .NET/C#☆55Jun 29, 2016Updated 9 years ago
- Sharp3D.Math math library☆11Nov 17, 2017Updated 8 years ago
- Makes WPF ViewModel classes smart by default.☆11Sep 14, 2018Updated 7 years ago
- A very simple C# wrapper around a subset of the Embree ray tracing kernels.☆14Apr 10, 2025Updated 11 months ago
- OpenAL# - C# Wrapper for OpenAL Soft☆51Aug 28, 2021Updated 4 years ago
- An open-source, cross-platform gaming library for C# with bindings for OpenGL, OpenAL, and GLFW.☆136Jul 23, 2017Updated 8 years ago
- 双方向パストレーシングベースの物理ベースレンダラ。☆18Apr 4, 2022Updated 3 years ago
- Use OpenGL in .NET applications. SharpGL wraps all modern OpenGL features and offers a powerful scene graph to aid development.☆801Jul 10, 2023Updated 2 years ago
- An example C# project which shows the usage of direct2d within a WPF window via SharpDX. The project also includes some classes, which yo…☆17Dec 21, 2014Updated 11 years ago
- Wavefront .obj loader in C# .Net☆113Apr 9, 2023Updated 2 years ago
- C++ 3d math types for game developers☆21Feb 16, 2024Updated 2 years ago
- ☆16Mar 13, 2018Updated 8 years ago
- Simple 3D scene manager in C# and OpenTK / OpenGL☆187Mar 23, 2025Updated 11 months ago
- Create geometry objects from boolean operations.☆18Dec 3, 2021Updated 4 years ago
- .NET binding for nanovg☆29Sep 13, 2018Updated 7 years ago
- Tessellation and Voxelization Geometry Library☆60Updated this week
- The OpenTK website☆23Jan 27, 2026Updated last month
- A C++11 thread pool and profiler☆30Jun 18, 2018Updated 7 years ago
- Modern C# bindings for NVIDIA PhysX SDK 4☆22Apr 30, 2019Updated 6 years ago
- Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"☆30Dec 11, 2014Updated 11 years ago
- Move your Amiga 2000 CPU to the Coprocessor slot!☆27Feb 24, 2021Updated 5 years ago
- Adds syntax highlighting to 65816/65C816/65802/6502/65C02 files in Atom, with extra support for various compilers.☆31Feb 8, 2021Updated 5 years ago
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆232Oct 26, 2022Updated 3 years ago
- A faster way to use OpenTk in WPF without Forms dependencies☆29Mar 16, 2023Updated 2 years ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆240Jun 15, 2021Updated 4 years ago
- Solid modeling library for .NET☆71Sep 25, 2025Updated 5 months ago
- Vulkan API bindings for Python☆25Jun 17, 2017Updated 8 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆35Jul 14, 2023Updated 2 years ago
- Emulated Woz Machine - Apple ][+ Emulator☆42Jan 11, 2026Updated 2 months ago
- Cross-platform FreeType bindings for .NET - Need maintainer☆312Apr 4, 2021Updated 4 years ago
- 二つのST-Bridgeファイルを比較するツール☆11Oct 11, 2024Updated last year
- Link-Hack is a Hack Lang HHVM version of Amanpreet Singh's Simple PHP Router☆16Aug 12, 2017Updated 8 years ago
- Blender plugin allowing to precompute reflectance, indirect luminance from blender and export data for use in external engine☆41Nov 15, 2023Updated 2 years ago
- Nasa World Wind 1.4 Version.☆33Apr 21, 2015Updated 10 years ago
- Command-line tool to batch-import assets to Unreal Engine without opening the Editor.☆45Sep 29, 2022Updated 3 years ago
- Deferred Screen Space Directional Occlusion☆91Jul 18, 2011Updated 14 years ago
- Implementation of "Fast Global Illumination Approximations on Deep G-Buffers" (Mara et. al, 2016) using C++, OpenGL, and GLSL☆40Oct 8, 2017Updated 8 years ago
- A simple mod loader for the game cobalt core by rocket rat games.☆10Feb 1, 2024Updated 2 years ago
- 基于winform UI框架 AntdUI 的控件 Demo 演示,正在更新中,版本同步追踪 AntdUI☆19Aug 27, 2025Updated 6 months ago