flibitijibibo / OpenAL-CSLinks
OpenAL# - C# Wrapper for OpenAL Soft
☆50Updated 3 years ago
Alternatives and similar repositories for OpenAL-CS
Users that are interested in OpenAL-CS are comparing it to the libraries listed below
Sorting:
- C# Bindings for the Vulkan API & SPIR-V☆150Updated 2 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆74Updated 3 years ago
- .NET bindings for GLFW.☆50Updated 3 years ago
- Sample projects for Veldrid☆123Updated 2 years ago
- Low-level Vulkan bindings for .NET.☆185Updated 2 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆46Updated 2 years ago
- C# port of https://github.com/memononen/nanovg☆62Updated 10 months ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 10 months ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated 2 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- C# port of stb_truetype.h☆50Updated last year
- Vulkan .net library☆15Updated 5 months ago
- NativeAOT port for Microsoft GDKX platforms☆47Updated this week
- A Multi-spectrum signed distance field font sample for monogame☆71Updated 6 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆100Updated last week
- A Modern OpenGL Font Rendering Library for OpenTK☆84Updated 4 years ago
- Optimized math for games, based on XNA APIs☆99Updated 4 years ago
- A GPU accelerated text renderer implemented in C#☆64Updated 3 years ago
- Pie: The cross-platform graphics toolkit.☆43Updated last year
- A game engine.☆58Updated last week
- Kick start executable for running stand-alone distributed Mono applications☆74Updated last week
- Xultaik Game Engine☆99Updated 7 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 9 months ago
- A simple graphical user interface package for the OpenGL 4 C# library.☆62Updated 3 years ago
- Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)☆23Updated last year
- A first person camera written with C# for XNA or MonoGame 3D applications. Can move to any direction and can view the world in any angle …☆8Updated 7 years ago
- Audio playback and processing library powered by MiniAudio☆32Updated last month
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Game engine inspired by id Tech and Source written in C#☆62Updated last year