mellinoe / vkLinks
Low-level Vulkan bindings for .NET.
☆185Updated 2 years ago
Alternatives and similar repositories for vk
Users that are interested in vk are comparing it to the libraries listed below
Sorting:
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆168Updated 4 years ago
- C# Bindings for the Vulkan API & SPIR-V☆150Updated 2 years ago
- Sample projects for Veldrid☆123Updated 2 years ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆332Updated last month
- C# bindings for the bgfx graphics library☆168Updated 3 years ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆512Updated 4 years ago
- This repository contains low-level bindings for Vulkan used in Evergine.☆258Updated 3 weeks ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆74Updated 2 years ago
- Open source .NET binding for the Vulkan API☆538Updated 4 years ago
- C# bindings for https://www.khronos.org/vulkan/☆82Updated 6 years ago
- A Modern OpenGL Font Rendering Library for OpenTK☆84Updated 3 years ago
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆234Updated 2 years ago
- Xultaik Game Engine☆99Updated 6 months ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆239Updated 4 years ago
- Cross-platform .NET 9 C# game engine.☆434Updated last month
- Open-source semi-generated GLM-flavored math library for .NET/C#☆51Updated 8 years ago
- C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.☆171Updated 7 months ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 9 months ago
- Old repository with C# Editor and C# API for creating games in Flax Engine☆141Updated 4 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- A general-purpose 3D game engine with editor, built with .NET Core☆314Updated 5 years ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆46Updated 2 years ago
- .NET wrapper for the Bullet physics library using Platform Invoke☆155Updated this week
- DirectX 12 .NET game engine☆351Updated 11 months ago
- Vulkan binding for .net☆34Updated 10 months ago
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- .NET binding for WebGL through WebAssembly☆139Updated 3 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆100Updated this week
- C# port of the stb_image.h☆269Updated 9 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated 7 months ago