C# bindings for the bgfx graphics library
☆169Jan 5, 2022Updated 4 years ago
Alternatives and similar repositories for SharpBgfx
Users that are interested in SharpBgfx are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- .NET bindings for GLFW.☆48Feb 17, 2022Updated 4 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Jan 2, 2025Updated last year
- Pure managed TTF / OTF reader and renderer.☆88Aug 1, 2015Updated 10 years ago
- Code to integrate with the Urho3D engine☆466Jun 22, 2022Updated 3 years ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆516Aug 11, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A low-level, portable graphics library for .NET.☆2,672Mar 17, 2026Updated last month
- The Ultraviolet Framework is a .NET game development framework written in C#.☆548Aug 23, 2023Updated 2 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆29Apr 22, 2020Updated 6 years ago
- Cross-platform FreeType bindings for .NET - Need maintainer☆314Apr 4, 2021Updated 5 years ago
- C# Bindings for the Vulkan API & SPIR-V☆156Dec 8, 2022Updated 3 years ago
- Sample projects for Veldrid☆125Oct 30, 2022Updated 3 years ago
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- SDL2# - C# Wrapper for SDL2☆1,105Jun 28, 2024Updated last year
- An ImGui wrapper for .NET.☆2,208Sep 3, 2025Updated 8 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- GLFW Bindings for C#/.Net☆33Aug 11, 2016Updated 9 years ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Mar 6, 2018Updated 8 years ago
- Port of Nathan Gitter's Fluid Interfaces code☆14Oct 18, 2019Updated 6 years ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,992Updated this week
- A general-purpose 3D game engine with editor, built with .NET Core☆316Mar 22, 2020Updated 6 years ago
- Cross-platform .NET 10 C# game engine.☆480Updated this week
- C# port of the famous C framework☆68Jul 16, 2019Updated 6 years ago
- Game asset build pipeline tool.☆19Jul 27, 2013Updated 12 years ago
- C# / .NET wrapper for Google Filament☆14Aug 4, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UI system for MonoGame projects.☆508Apr 25, 2024Updated 2 years ago
- Cross platform .NET bindings☆40Feb 16, 2026Updated 2 months ago
- Modern OpenGL bindings for C#.☆615Dec 8, 2025Updated 4 months ago
- Vulkan 1.0 graphics and compute API bindings for .NET Standard☆166Dec 2, 2020Updated 5 years ago
- SharpDX GitHub Repository☆1,751Dec 24, 2020Updated 5 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆63Aug 4, 2022Updated 3 years ago
- Flexible networking library for Unity☆12Apr 26, 2019Updated 7 years ago
- a 2D Game Development Framework☆1,428May 19, 2025Updated 11 months ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆240Jun 15, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆13Jun 16, 2024Updated last year
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Apr 16, 2024Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆52Sep 3, 2024Updated last year
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆181Feb 26, 2018Updated 8 years ago
- A New EXperimental Scene Graph in .NET Core☆31Dec 8, 2025Updated 4 months ago
- C# bindings for https://www.khronos.org/vulkan/☆81Jul 4, 2018Updated 7 years ago
- A cross-platform, realtime physics engine for all .NET apps.☆405Oct 12, 2023Updated 2 years ago