prideout / knotess
prime knot tessellation
☆13Updated 5 years ago
Related projects: ⓘ
- Progressive triangle streams☆20Updated 9 years ago
- Discrete Differential Geometry in Javascript☆18Updated 10 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 7 years ago
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆30Updated last year
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago
- A Quickhull 3D implementation in javascript.☆15Updated 10 years ago
- glsl-sat is a shader generator for WebGL, to generate a summed-area-table texture of an input texture☆23Updated 8 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- glsl ggx lighting model☆45Updated 7 years ago
- Physically-based Clock in JS☆21Updated 8 years ago
- ☆29Updated 8 years ago
- ☆52Updated this week
- Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.☆48Updated 5 years ago
- Ambient occlusion shader for ao-mesher☆22Updated 8 years ago
- ☆43Updated 6 years ago
- A series of webgl experiments to explore fourier transform calculation complexity.☆47Updated 8 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆36Updated 7 years ago
- Downsample by a factor of two using sinc interpolation☆26Updated 8 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆47Updated 6 years ago
- A GLSL and ESSL validator for Sublime Text 2 and 3☆159Updated 10 years ago
- Vertex based ambient occlusion calculation for meshes☆54Updated 7 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆11Updated 9 years ago
- Helper module for debugging raytraced SDFs☆12Updated 9 years ago
- Lambertian diffuse lighting model for GLSL☆16Updated 9 years ago
- Collection of experiments for the pex library☆43Updated 7 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆20Updated 6 years ago
- scrollytelling and Filament☆12Updated last year
- WebGL framebuffer wrapper☆60Updated 7 years ago