Erkaman / gl-catmull-clark
A javascript implementation of the Catmull-Clark subdivision surface algorithm
☆110Updated 7 years ago
Alternatives and similar repositories for gl-catmull-clark:
Users that are interested in gl-catmull-clark are comparing it to the libraries listed below
- Web Directions South 2013 Opening Titles☆86Updated 11 years ago
- WebGL framebuffer wrapper☆60Updated 8 years ago
- Iterative mesh refinement☆79Updated 9 years ago
- Polygon Near-Linear Triangulation in JavaScript (simple polygons with holes for now)☆68Updated 10 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆169Updated 6 years ago
- ☆29Updated 9 years ago
- Easy to use robust Delaunay triangulation☆160Updated 10 years ago
- 3D and 4D path tracing experiments by Jonathan Olson☆124Updated 10 years ago
- Progressive WebGL toolkit for art.☆93Updated 5 years ago
- A simulator for OpenGL ES 1.0 Shader Language written in JavaScript.☆101Updated 5 years ago
- Procedural Generation of Rocks in WebGL☆103Updated 8 years ago
- Rendering library for web-based painting applications. Includes WebGL and software (2D canvas) backends.☆58Updated 4 years ago
- Maf☆81Updated 3 years ago
- thick 2D lines for ThreeJS☆42Updated 8 years ago
- WebGL Shader demos - GPU rendering shader experiments with procedural 3D scene generation using ray marching and distance field (also kno…☆207Updated 5 years ago
- ☆43Updated 6 years ago
- WebGL grass using a vertex shader☆102Updated 8 years ago
- bitmap font rendering for stackgl☆70Updated 10 years ago
- WebGL Particles☆93Updated 6 years ago
- Ray Marching Distance Fields in WebGL☆52Updated 10 years ago
- a list of text/font modules☆104Updated 9 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- WebGL-based Unified Particle System☆77Updated 8 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- WebAssembly based Matrix and Vector library☆201Updated 7 years ago
- Arbitrary dimensional level sets☆104Updated 3 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Create a WebGL context now!☆64Updated 10 years ago
- Coauthored article with Eric Haines☆49Updated 8 years ago
- render simplicial complexes with ThreeJS☆29Updated 8 years ago