stackgl / gl-geometry
A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.
☆50Updated 5 years ago
Alternatives and similar repositories for gl-geometry:
Users that are interested in gl-geometry are comparing it to the libraries listed below
- ☆29Updated 9 years ago
- Create a WebGL context now!☆64Updated 10 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆11Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- ☆35Updated 5 years ago
- bitmap font rendering for stackgl☆70Updated 9 years ago
- WebGL framebuffer wrapper☆60Updated 7 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 5 years ago
- WebGL texture wrapper☆59Updated 8 years ago
- Wavefront OBJ parser☆19Updated 8 years ago
- A browserify transform that transparently enables live reloading of your shaders when using glslify.☆41Updated 8 years ago
- unproject 2D point to 3D coordinate☆21Updated 9 years ago
- An alternative wrapper for orbit-camera that works independently of game-shell.☆21Updated 6 years ago
- A GLSL function for generating 3D supershapes.☆34Updated 8 years ago
- render simplicial complexes with ThreeJS☆29Updated 8 years ago
- Vertex array object wrapper for WebGL☆25Updated 6 years ago
- Augmented WebGLRenderingContext.prototype.compileShader☆24Updated 9 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- Audio helper toolbox for regl☆35Updated 7 years ago
- Stream of consciousness programmed WebGL visualizations☆16Updated 7 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- Convenience module for FBO-driven particle simulations.☆57Updated 9 years ago
- Modular scene graph for composing and manipulating objects in a 3D scene.☆62Updated 8 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- Spits out fresh stackgl modules for your convenience☆10Updated 9 years ago
- thick 2D lines for ThreeJS☆42Updated 8 years ago