mikolalysenko / vertex-aoLinks
Vertex based ambient occlusion calculation for meshes
☆57Updated 8 years ago
Alternatives and similar repositories for vertex-ao
Users that are interested in vertex-ao are comparing it to the libraries listed below
Sorting:
- Collection of experiments for the pex library☆44Updated 8 years ago
- ☆43Updated 7 years ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- glsl ggx lighting model☆45Updated 9 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆171Updated 6 years ago
- Smooth minimum functions for GLSL☆42Updated 10 years ago
- perturb normal from a normal map☆36Updated 7 years ago
- GLSL setup for performing a Fast Fourier Transform of real-valued input☆48Updated 7 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- glsl function for making cosine palettes☆34Updated 9 years ago
- generate spherical harmonics from a cubemap☆68Updated 9 years ago
- Worley noise implementation for WebGL shaders☆91Updated 9 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆37Updated 8 years ago
- Easily generate an environment map, or skybox, of Earth atmosphere given a 3D vector representing the direction of the sun.☆31Updated 2 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- 3D Wavelet Rasterization☆30Updated 8 years ago
- ☆35Updated 6 years ago
- streaming gl.readPixels from an FBO☆31Updated 8 years ago
- ☆35Updated 6 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 5 months ago
- ☆29Updated 9 years ago
- WebGL grass using a vertex shader☆102Updated 9 years ago
- A rounded cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆16Updated 8 years ago
- load and render gltf with regl☆12Updated 7 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 8 years ago
- Calculate SDF for image/bitmap/bw data☆54Updated 2 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- Procedural Generation of Rocks in WebGL☆104Updated 9 years ago
- Demo of Planar Projected Shadows in regl☆34Updated 8 years ago