polymonster / premake-android-studioLinks
premake5 module for android-studio and gradle build.
β35Updated 9 months ago
Alternatives and similar repositories for premake-android-studio
Users that are interested in premake-android-studio are comparing it to the libraries listed below
Sorting:
- A header only library to simplify creating π Vulkan / βͺ OpenGL / π WebGL / βDirectX / π€ Metal data structures with CrossWindow.β81Updated last year
- Game Engineβ129Updated 6 years ago
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.β57Updated 7 years ago
- Single header "no-allocation" KTX/DDS file readerβ120Updated last year
- Simple job system using standard C++β71Updated 3 years ago
- Code-driven, simple and bloat-free GUI system.β52Updated 5 years ago
- Library of ImGui controls for displaying performance metrics.β244Updated 2 years ago
- Tiny DDS file loaderβ44Updated 6 years ago
- Multithread allocator for vulkan descriptor sets.β26Updated 5 years ago
- An abstract graphics API libraryβ122Updated 6 years ago
- the Donald Trump of the ECS librariesβ67Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understandβ63Updated 2 weeks ago
- A Job system implemented with a lock free stealing queueβ28Updated last year
- Fiber-based job system with extremely simple APIβ81Updated 4 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applicationsβ121Updated 4 months ago
- OpenGL and Vulkan header and loader generator.β205Updated 8 months ago
- Copy of Morten S. Mikkelsen tangent space codeβ49Updated 9 years ago
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)β114Updated 7 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithmβ122Updated 6 years ago
- A single-header library with a simplified interface for Vulkan synchronizationβ234Updated 2 years ago
- Handles image pixel format, querys for all, encode/decode for manyβ63Updated 2 years ago
- Single file DDS header encoder and decoderβ76Updated last month
- Forward plus rendering using Vulkanβ34Updated 8 years ago
- Confetti-FX's The-Forge Lite Editionβ27Updated 5 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.β33Updated 7 years ago
- Experimental rendering engineβ50Updated 2 months ago
- A simple C++ 3D game engine with Vulkan support.β37Updated 5 years ago
- Simplified version of the Nova ECSβ36Updated 7 years ago
- Nebula Trifidβ71Updated last year
- Multiplatform multithreaded context swapping fiber based job system.β162Updated 8 years ago