Various graphics articles
☆40Dec 7, 2016Updated 9 years ago
Alternatives and similar repositories for Articles
Users that are interested in Articles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Convenience library to process Khronos glTF files.☆10Jul 25, 2016Updated 9 years ago
- A simple Ericsson Texture EAC codec☆25May 22, 2018Updated 8 years ago
- OBJ model to 3D transparent texture converter☆41Dec 4, 2021Updated 4 years ago
- OpenVDB Points Development Repository☆40Jan 21, 2017Updated 9 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- PhotonMapper☆48May 16, 2014Updated 12 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆34Aug 28, 2019Updated 6 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆81Jun 14, 2020Updated 6 years ago
- CommonJS/npm port of the WebGL conformance tests☆19Mar 10, 2025Updated last year
- Single file minimalistic JavaScript slideshow framework☆19Dec 12, 2016Updated 9 years ago
- Extract data from packed Unity 3D resource file☆13May 14, 2015Updated 11 years ago
- ESON, Exa-scale Storage Object Notation☆31Jul 11, 2020Updated 6 years ago
- Implementation of AlphaZero in PyTorch.☆10Apr 19, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Light Transport Equation Orb☆46Jan 29, 2015Updated 11 years ago
- Maya plugin implementing geometry fracturing based on Voronoi Diagrams (Voronoi Shattering). Visit http://www.joesfer.com/?p=60 for furt…☆43Jan 2, 2018Updated 8 years ago
- Stanford CS248 Assignment 3: Real-time Shading☆10Feb 28, 2023Updated 3 years ago
- A lightweight subset of the OpenEXR library.☆19Jul 9, 2014Updated 12 years ago
- Deferred rendering with sphere clipped lights in WebGL☆19Dec 13, 2014Updated 11 years ago
- Course website for CIS 565 at the University of Pennsylvania☆36Aug 13, 2017Updated 8 years ago
- The complete journey of a vertex, going from model coordinates to screen coordinates☆30May 4, 2023Updated 3 years ago
- ☆11Sep 10, 2018Updated 7 years ago
- OpenEXR-Bindings for MATLAB☆19Sep 12, 2018Updated 7 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This is the official implementation of our EGSR 2023 paper, Accelerating Hair Rendering by Learning High-Order Scattered Radiance.☆44Jul 31, 2023Updated 2 years ago
- Attempting to implement VXGI for NCCA Masterclass assignment☆15Mar 21, 2018Updated 8 years ago
- Implementation of "Reconstructing the Indirect Light Field for Global Illumination" (SIGGRAPH 2012)☆70Sep 18, 2012Updated 13 years ago
- This repository contains a non-exponential transmittance operator that can be used with PyTorch☆19Jun 9, 2021Updated 5 years ago
- Code for "Mesh-based Autoencoders for Localized Deformation Component Analysis", AAAI 2018☆40Oct 10, 2018Updated 7 years ago
- C and NVidia CUDA code for multi-view deconvolution☆12Jul 25, 2016Updated 9 years ago
- Source code repository for the Book GPU Pro 7☆285May 3, 2016Updated 10 years ago
- A collection of random stuff I made for OpenVR / SteamVR in Unity☆17May 30, 2016Updated 10 years ago
- Implementation of Jos Stam's Stable Fluids☆27Oct 21, 2017Updated 8 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆14Oct 8, 2017Updated 8 years ago
- ROCm Command Line Profiler - Updated moved to https://github.com/GPUOpen-Tools/RCP☆10Aug 24, 2017Updated 8 years ago
- GPU Debugging SDK for ROCm☆10Mar 21, 2019Updated 7 years ago
- A python wrapper for ScriptHookV☆11Jun 26, 2018Updated 8 years ago
- ☆11Jan 26, 2025Updated last year
- Nanairo is a physically plausible spectral renderer.☆33Aug 31, 2019Updated 6 years ago
- CIS 565 website☆26Oct 15, 2020Updated 5 years ago