niklasfrykholm / nfslidesLinks
Single file minimalistic JavaScript slideshow framework
☆19Updated 8 years ago
Alternatives and similar repositories for nfslides
Users that are interested in nfslides are comparing it to the libraries listed below
Sorting:
- ☆14Updated 9 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 10 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Lizard brain for game entities - a data-oriented behavior tree library in C☆55Updated 13 years ago
- Simple Vulkan demo program☆14Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Broad-phase optimizations.☆11Updated 8 years ago
- A collection of C++ libraries and tools for games and applications.☆23Updated 4 years ago
- Python Build System☆16Updated 4 years ago
- Documentation CSS style for Markdeep☆25Updated 7 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- ☆29Updated 7 years ago
- Static model binary format☆20Updated 9 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Updated 2 years ago
- Vino's Tool Box☆16Updated 8 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 8 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- small collection of directory related functions.☆15Updated 4 years ago
- Lessons learnt from hunting jitter issues☆62Updated 7 years ago
- a ring buffer for variable sized continuous data☆16Updated 9 years ago
- ☆51Updated 9 months ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30Updated 10 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- SSE Frustum Culling Demo☆72Updated 4 years ago