mlavik1 / Ming3DLinks
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
☆13Updated 2 years ago
Alternatives and similar repositories for Ming3D
Users that are interested in Ming3D are comparing it to the libraries listed below
Sorting:
- Visual scripting plugin for Lumix Engine☆11Updated 3 months ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated last year
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Updated 3 years ago
- This repo demonstrates 3 rendering algorithms: Forward Rendering Deferred Shading Forward+ (Tiled Forward Rendering)☆29Updated last year
- A free & modern multi-platform game development toolkit. It features low and high level engine systems, DirectX 11 and OpenGL support, co…☆55Updated 11 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆21Updated 3 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆17Updated 6 years ago
- Verus Engine is a modern 3D game engine.☆42Updated last year
- Created by Elliot Jimenez and Jordi Oña☆12Updated 7 years ago
- Linear Memory Allocator for Games and Embedded Systems☆77Updated 3 years ago
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Updated 6 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Updated 5 years ago
- Game development framework / engine designed for programmers, focusing at ease of use.☆41Updated last week
- [WIP] High performance 3D graphics game engine☆32Updated 3 years ago
- A 3D game engine.☆21Updated 6 years ago
- A low-level cross platform GPU library☆20Updated last year
- TDEngine2 is a cross-platform game engine☆19Updated 2 weeks ago
- Fully multithreaded C++ CPU rasterizer☆28Updated 5 years ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆14Updated 5 years ago
- This repo contains older DX11-era samples that were previously hosted on CodePlex☆19Updated 3 years ago
- Entity component system geared for games☆17Updated 6 years ago
- a toy 3d game engine with voxel support☆28Updated 2 weeks ago
- Glory is a modular Game Engine currently in development.☆21Updated last week
- A bgfx port of lightmapper.h☆17Updated 9 years ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Updated 6 years ago
- Tutorial Project for Screen Space Reflection☆11Updated 10 years ago
- Game engine☆60Updated 2 weeks ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 6 years ago
- Luna Engine is DirectX 11 based engine that i am trying to make.☆43Updated 5 years ago
- Lambda Game Engine☆22Updated 5 years ago