A comprehensive collection of modular libraries for high-performance graphics development
☆95Mar 25, 2026Updated 2 weeks ago
Alternatives and similar repositories for nvpro_core2
Users that are interested in nvpro_core2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆15Feb 13, 2025Updated last year
- simplistic & performance oriented 3d game engine, less generalization/abstractions -> more fun & focus.☆22Feb 5, 2026Updated 2 months ago
- ☆11Mar 22, 2023Updated 3 years ago
- Shader Compilation Tool☆113Nov 18, 2025Updated 4 months ago
- Slang Render Hardware Interface☆169Mar 30, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Vulkan 1.3 guide using modern C++ and VulkanHpp☆26Aug 10, 2025Updated 8 months ago
- Just another C++ Vulkan Game Engine☆17Jul 11, 2024Updated last year
- ☆20Feb 13, 2025Updated last year
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆58Updated this week
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆102Mar 12, 2026Updated 3 weeks ago
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆344Mar 25, 2026Updated 2 weeks ago
- My personal game engine for learning purpose☆22Sep 18, 2025Updated 6 months ago
- GLSL code generator to aid use of Vulkan's descriptor set indexing☆14Apr 20, 2019Updated 6 years ago
- A voxel cone traced realtime Global Illumination rendering engine in dx12, wip☆63Sep 19, 2021Updated 4 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- mdbook wiki for subreddit r/GraphicsProgramming☆23Feb 5, 2025Updated last year
- Modular extensible low-level render interface (RHI) with higher level extensions☆421Updated this week
- Cross-platform game framework☆61Oct 22, 2025Updated 5 months ago
- Spatially Hashed Radiance Cache (SHaRC) Library☆109Feb 28, 2026Updated last month
- ☆150Feb 13, 2025Updated last year
- Unreal engine optimsed template. Compatible with 5.6.1☆26Oct 17, 2025Updated 5 months ago
- ☆32Aug 15, 2025Updated 7 months ago
- Real-time 3D water surface generation and rendering using C++ and Vulkan☆25Dec 11, 2022Updated 3 years ago
- Code for SIGGRAPH 2025 conference paper "Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing E…☆27Nov 22, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Converts RenderDoc Vulkan capture to compilable and executable C++ code.☆26Jan 6, 2020Updated 6 years ago
- A comfortable way to describe parameter interface and generate its underlying data structure☆14Oct 8, 2023Updated 2 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated last year
- Neural Network in Dx12/HLSL Shaders☆115May 13, 2025Updated 10 months ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- Easily batch-build cmake projects!☆18Jan 16, 2026Updated 2 months ago
- small generic spatial clustering C++ library☆44Nov 11, 2025Updated 4 months ago
- ☆12Dec 21, 2023Updated 2 years ago
- Ariyana is an open source and free WIP game engine.☆11Jan 29, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- shared source code and resources needed for the samples to run☆548Feb 12, 2026Updated last month
- 🏫 A tool for rendering academically flavored markdown.☆10Jan 30, 2023Updated 3 years ago
- Minimalist tutorial and code for doing something meaningful with Vulkan in 2026☆401Mar 27, 2026Updated 2 weeks ago
- Godot tutorial project showing how to set up enemies and attacks for a sidescrolling platformer game☆15Apr 1, 2023Updated 3 years ago
- Modern C++ helpers to simplify GStreamer development.☆13Jun 10, 2025Updated 10 months ago
- Daikatana restoration aiming to have a clean 1.2 source and to support modern systems☆15Jan 14, 2026Updated 2 months ago
- Fractal Path Tracer☆49Mar 23, 2026Updated 2 weeks ago