Cross-Platform Interface for Modern Graphics APIs (Vulkan, DirectX 12, Metal)
☆104Jan 8, 2026Updated 5 months ago
Alternatives and similar repositories for orhi
Users that are interested in orhi are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- GFX-Next is the next version of the GFX Game Engine for .Net. Developed for the creation of 2D and 3D games.☆35May 1, 2026Updated last month
- Just another C++ Vulkan Game Engine☆18Jul 11, 2024Updated last year
- C++/Vulkan Game Engine☆13Jul 24, 2025Updated 10 months ago
- Cross platform .NET graphics library☆22Dec 27, 2024Updated last year
- A raylib demo to visualize the Model, View, and Projection (MVP) matrices.☆22Jun 24, 2025Updated 11 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆296May 6, 2026Updated last month
- Low-level thin multiplatform Graphics API☆27May 27, 2026Updated last week
- 3D tile based map editor using Raylib☆32Jan 20, 2026Updated 4 months ago
- Physically-based atmosphere renderer with multiple scattering, aerial perspective, volumetric clouds and god rays☆82Dec 15, 2025Updated 5 months ago
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆28Oct 17, 2024Updated last year
- Open source 2D and 3D game engine☆17Feb 2, 2026Updated 4 months ago
- Framework for building VulkanScenGraph related projects together☆15Oct 7, 2024Updated last year
- Another game engine.☆11Jan 13, 2026Updated 4 months ago
- C# plugin for Lumix Engine☆21Aug 14, 2025Updated 9 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- A terrain editor written in C++11 using OpenGL☆11Feb 11, 2020Updated 6 years ago
- ☆10Jun 27, 2022Updated 3 years ago
- High performance graphics abstraction API, with simplified programming model, on top of Vulkan, DirectX 12, and Metal.☆68Oct 16, 2023Updated 2 years ago
- A free, open-source, cross-platform 2D platformer game engine, designed to enable quick prototyping and reduce development time.☆15Mar 13, 2024Updated 2 years ago
- ☆28Dec 30, 2025Updated 5 months ago
- A DuckyScript 3 implementation targeting Raspberry pico☆18Oct 10, 2025Updated 7 months ago
- Constructing a linear BVH with WebGPU.☆15Aug 15, 2024Updated last year
- Sandbox to produce custom LLVM builds for various platforms☆21Jun 1, 2026Updated last week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A fork of https://github.com/microsoft/DirectX-Graphics-Samples modified to include a sample for Work Graphs☆13Mar 11, 2024Updated 2 years ago
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Updated this week
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆431Updated this week
- C++ Vulkan project featuring compute based occlusion and frustum culling together with indirect draw. Done during my year off in 2021, fo…☆11Mar 23, 2022Updated 4 years ago
- An open source engine consisting of open source and highly portable code libraries written in C/C++.☆11Jan 30, 2018Updated 8 years ago
- A comprehensive collection of modular libraries for high-performance graphics development☆112Updated this week
- ☆12Sep 25, 2016Updated 9 years ago
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆439Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆490Sep 3, 2025Updated 9 months ago
- Cranberry Game Engine is my Personal hobby game engine☆15Dec 23, 2025Updated 5 months ago
- Quick occlusion culling demo using OpenGL and OpenCL☆20Apr 25, 2012Updated 14 years ago
- OpenGL rendering pipeline with a parallax mapping shader made in the course Advanced Computer Graphics (TNCG14) at Linköpings University.☆64Sep 7, 2012Updated 13 years ago
- Header-only extension for C++ Fast Delegates of Don Clugston (C++98 compatible)☆14Oct 26, 2024Updated last year
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆59Updated this week
- Playing with OpenGL.☆11Dec 11, 2013Updated 12 years ago