niezbop / Voxel-Terrain-GenerationLinks
Simple experimentations of terrain generation in Unity3D and MagicaVoxel to render voxels.
☆24Updated 5 years ago
Alternatives and similar repositories for Voxel-Terrain-Generation
Users that are interested in Voxel-Terrain-Generation are comparing it to the libraries listed below
Sorting:
- 32-bit packed color format with RGBM encoding for shader use☆40Updated 7 years ago
- Library to create procedural meshes in Unity3D.☆23Updated 7 years ago
- Multiple render targets without camera object for Unity.☆22Updated 9 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 12 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆27Updated 5 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆60Updated 7 years ago
- Experimenting with Unity's ScriptableRenderPipeline feature☆28Updated 7 years ago
- v3 version of one old marching cubes terrain☆33Updated last month
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆35Updated 8 years ago
- Voxel mesher with ambient occlusion☆42Updated 11 years ago
- A collection of shaders I've created for Unity3D☆29Updated 7 years ago
- 3D Flocking in Unity with the Compute Shader☆22Updated 7 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago
- Water rending with sum of sines on with low poly style through flat shading. Tested on Unity 5.3.5f1☆44Updated 8 years ago
- Visual inspector editor for Unity☆49Updated 7 years ago
- Worldspace MatCap example for the medium article☆30Updated 7 years ago
- ☆49Updated 8 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 7 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- An extension for VS Code to provide ShaderLab language support☆22Updated 6 years ago
- A simple test project for a pseudo random number generator designed for compute shaders.☆34Updated 7 years ago
- A few shaders demonstrating Image Based Lighting in Unity☆36Updated 7 years ago
- GPU Particles for Unity☆49Updated 4 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 7 years ago
- ☆20Updated 6 years ago
- A voxel game prototype made with Unity