Unity-Technologies / hlsl2glslforkLinks
HLSL to GLSL language translator based on ATI's HLSL2GLSL. Used in Unity.
☆19Updated 12 years ago
Alternatives and similar repositories for hlsl2glslfork
Users that are interested in hlsl2glslfork are comparing it to the libraries listed below
Sorting:
- GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆27Updated 12 years ago
- ☆50Updated 9 years ago
- ☆14Updated 10 years ago
- Optimizing Lightmap seams in Unity with stitching.☆39Updated 5 years ago
- Tool to make it easier to profile the editor without having the profiler window open. To use it: Tests/Profiler/Toggle Snapshot.☆22Updated 7 years ago
- Experimental progressive GI renderer in Unity using physics raycasts for light rays☆36Updated 8 years ago
- Adds Syntax Highlighting for Unity3D .shader files to Sublime Text☆32Updated 7 years ago
- ☆13Updated 8 years ago
- ☆39Updated 10 years ago
- Repository for SIGGRAPH 2018 Studio Workshop: Customizing a Production Pipeline☆27Updated 7 years ago
- some lighting brdf model in unity3D☆21Updated 7 years ago
- Simple Decal Mesh (Legacy)☆17Updated 8 years ago
- Project that can be used to learn Graphics Performance Analyzer toolkit by following along Unity* Optimization Guide for Intel x86 Platfo…☆18Updated 8 years ago
- 一种手游可用的 高性能简化水面反射☆28Updated 6 years ago
- ☆28Updated 10 years ago
- ☆42Updated 8 years ago
- My First Deferred Rendering☆20Updated 9 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- Open Source version of GzRNM: A shader package that brings Radiosity Normal Mapping/Directional Light Mapping to Unity 3D!☆27Updated 14 years ago
- ☆18Updated 8 years ago
- 使用unity实现的一些好玩的shader,包括随机、NPR、基本光照等;持续更新☆27Updated 6 years ago
- Dynamic load/unload plugin on Editor sample.☆27Updated 8 years ago
- Learning Base Shadow Map☆27Updated 8 years ago
- Unity实现链表半透明排序☆25Updated 5 years ago
- unity 集成c++ protobuf☆11Updated 6 years ago
- ☆12Updated 9 years ago
- Raytracing project in Unity for computer graphics graduate credit.☆34Updated 8 years ago
- 闲暇时间渣翻☆27Updated 7 years ago
- Calculate texture mipmap level in shader.☆22Updated 6 years ago
- ☆25Updated 9 years ago