eldar / flash3d
Official implementation of Flash3D paper
☆122Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for flash3d
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆277Updated 4 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆164Updated 4 months ago
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆151Updated 3 months ago
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆107Updated 2 months ago
- Codebase for SparseGS paper☆119Updated 6 months ago
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation☆157Updated 6 months ago
- SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆140Updated this week
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆125Updated this week
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆193Updated last month
- 🎞️ [NeurIPS'24] MVSplat360: Feed-Forward 360 Scene Synthesis from Sparse Views☆112Updated this week
- Offical implementation of work: A Large-scale Dataset of Gaussian Splats and Their Self-Supervised Pretraining☆114Updated 2 months ago
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆77Updated 2 weeks ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆193Updated 11 months ago
- The offical code repository for SC-4DGS.☆54Updated 3 months ago
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆120Updated 3 weeks ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆136Updated 2 months ago
- ☆107Updated 3 weeks ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆75Updated 7 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆207Updated 3 months ago
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆74Updated this week
- ☆103Updated 3 weeks ago
- [ECCV 2024] "BAD-Gaussians: Bundle Adjusted Deblur Gaussian Splatting". ⚡Train a scene from real-world blurry images in minutes!☆191Updated last month
- ☆93Updated 3 weeks ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆123Updated 3 weeks ago
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆58Updated 5 months ago
- ☆128Updated 4 months ago
- ☆108Updated last month
- iComMa: Inverting 3D Gaussian Splatting for Camera Pose Estimation via Comparing and Matching☆95Updated 7 months ago
- A differentiable point-based rendering framework.☆154Updated last week
- Differential Gaussian Rasterization with Depth forward and backward functionality☆132Updated 8 months ago