Official code release for "INPC: Implicit Neural Point Clouds for Radiance Field Rendering" and "A Bag of Tricks for Efficient Implicit Neural Point Clouds"
☆37Feb 23, 2026Updated 4 months ago
Alternatives and similar repositories for INPC
Users that are interested in INPC are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official PyTorch implementation of "Fast Non-Rigid Radiance Fields from Monocularized Data"☆21Feb 28, 2025Updated last year
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆37Jun 27, 2026Updated 3 weeks ago
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Feb 28, 2025Updated last year
- Multi-Spectral Gaussian Splatting with Neural Color Representation☆32May 6, 2026Updated 2 months ago
- Library for the real-time reconstruction of human vocal folds based on a single shot structured light system.☆13Mar 21, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆146Feb 18, 2026Updated 5 months ago
- Official Implementation of "Splat the Net: Radiance Fields with Splattable Neural Primitives"☆52Nov 14, 2025Updated 8 months ago
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆48Jul 2, 2025Updated last year
- Official implementation of "Matérn Kernels for Tunable Implicit Surface Reconstruction" (ICLR'25).☆15Mar 27, 2026Updated 3 months ago
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆59Nov 6, 2025Updated 8 months ago
- This is an cut down version of our Vulkan based viewer to allow wider support.☆27Jan 22, 2026Updated 5 months ago
- Library for the generation and optimization of domain-specific laser pattern for single-shot structured light 3D reconstruction tasks.☆18Dec 20, 2024Updated last year
- ☆17Oct 23, 2023Updated 2 years ago
- Project page for Neural Shell Texture Splatting (ICCV 2025)☆35Oct 14, 2025Updated 9 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆68Jul 25, 2025Updated 11 months ago
- ☆57Mar 21, 2025Updated last year
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆318May 13, 2026Updated 2 months ago
- Official Repositiory for Spherical Voronoi: Directional Appearance as a Differentiable Partition of the Sphere☆86Jun 3, 2026Updated last month
- ☆19Feb 1, 2024Updated 2 years ago
- [TMM'25]Geometry-Aware 3D Gaussian Representation for Real-Time Rendering of Large-Scale Scenes☆17Nov 18, 2024Updated last year
- ☆17Jun 29, 2026Updated 3 weeks ago
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆92Jun 30, 2026Updated 3 weeks ago
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆35Aug 29, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity☆12Jan 3, 2026Updated 6 months ago
- A unified framework for feed-forward neural networks☆15Nov 28, 2025Updated 7 months ago
- ☆21Apr 19, 2023Updated 3 years ago
- DiffSoup: Direct Differentiable Rasterization of Triangle Soup for Extreme Radiance Field Simplification (CVPR 2026)☆69Mar 31, 2026Updated 3 months ago
- ☆71Feb 1, 2024Updated 2 years ago
- Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.☆30Jun 2, 2025Updated last year
- ☆17Nov 28, 2025Updated 7 months ago
- Official implementation of "iRBSM: A Deep Implicit 3D Breast Shape Model" (BVM'25).☆15Dec 2, 2025Updated 7 months ago
- [CVPR 2026 Highlight] Official code for MatLat: Material Latent Space for PBR Texture Generation☆17Updated this week
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆304Feb 10, 2026Updated 5 months ago
- An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussi…☆202Jul 11, 2026Updated last week
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆103May 16, 2025Updated last year
- Official PyTorch implementation of PlaneMVS ( https://arxiv.org/abs/2203.12082 ) , a 3D plane reconstruction framework leveraging multi-v…☆20Nov 13, 2025Updated 8 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆71Apr 3, 2026Updated 3 months ago
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆62Dec 3, 2025Updated 7 months ago
- Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction☆105Jun 29, 2026Updated 3 weeks ago