Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Models for Efficient Gaussian Splatting"
☆40Oct 10, 2026Updated last week
Alternatives and similar repositories for efficient-gaussian-appearance
Users that are interested in efficient-gaussian-appearance are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [SIGGRAPH Asia 2026 (TOG)] PartLLM: A Unified Multimodal Foundation for 3D Part Segmentation☆116Updated this week
- SLAMFormer-Infinity: Infinite SLAM Transformer for Unbounded Frontend and Backend Processing☆67Aug 19, 2026Updated last month
- ☆112Jul 7, 2026Updated 3 months ago
- [ACCV 2026 Oral] DGSfM: Depth-Guided Scale-Aware Global Structure-from-Motion☆32Sep 30, 2026Updated 2 weeks ago
- [SIGGRAPH Asia'26 & TOG] TopoSurfel: Closing the Loop between Gaussian Surfels and Meshes for Surface Reconstruction☆66Oct 5, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [ECCV 2026] Argus: Metric Panoramic 3D Reconstruction for Indoor Scenes☆101Jul 8, 2026Updated 3 months ago
- Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene Reconstruction☆210Updated this week
- [NeurIPS 2026 Spotlight] Official code and checkpoints for OneCanvas: 3D Scene Understanding via Panoramic Reprojection.☆127Oct 2, 2026Updated 2 weeks ago
- [ECCV 2026] FixAnything: 3D-Consistent Rendering Refinement via Video Generative Priors☆245Aug 25, 2026Updated last month
- A curated list of papers, projects, code, and datasets for 4D Gaussian Splatting☆169Aug 19, 2026Updated last month
- Arbitrary Reconstruction and Tracking of 4D Observation in the Wild☆99Updated this week
- [ECCV 2026] Official code for ReViV: Reconstructing the Viewer and the View in 4D from Monocular Egocentric Video☆135Sep 29, 2026Updated 2 weeks ago
- Official code release for "INPC: Implicit Neural Point Clouds for Radiance Field Rendering" and "A Bag of Tricks for Efficient Implicit N…☆37Feb 23, 2026Updated 7 months ago
- Official Implementation for Paper "Marginalized Bundle Adjustment: Multi-View Camera Pose from Monocular Depth Estimates"☆22Mar 21, 2026Updated 6 months ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- [arXiv'26] AMB3R-SLAM: Kilometer-scale SLAM with Hierarchical Backend☆79Oct 5, 2026Updated last week
- ☆26Aug 13, 2026Updated 2 months ago
- [ECCVW 2026] RoMa-Ω: What Feed-Forward 3D Models Know About Image Matching☆66Sep 10, 2026Updated last month
- Official Implementation of "Human Universal Grasping".☆126Sep 4, 2026Updated last month
- Very fast python loader for gaussian splatting ply files.☆60Jun 5, 2026Updated 4 months ago
- Official implementation of “UniForge3D: Joint 3D Reconstruction and Generation in a Shared Anchor-Guided Space.”☆242Updated this week
- ☆309Sep 29, 2026Updated 2 weeks ago
- MANO hand models in MJCF format for MuJoCo simulation.☆58Jul 29, 2026Updated 2 months ago
- Multi-Spectral Gaussian Splatting with Neural Color Representation☆34May 6, 2026Updated 5 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆74Aug 7, 2026Updated 2 months ago
- SURE-Map: Self-Correcting Streaming Geometric Foundation Models☆162Sep 22, 2026Updated 3 weeks ago
- Code repository for Qwen-3D: A Generalist 3D Vision-Language Model for Spatial Understanding☆102Updated this week
- VidMap: Exploiting Temporal Structure for Video-Based Structure-from-Motion (ECCV 2026)☆477Oct 10, 2026Updated last week
- repo for QuerySplat☆370Sep 18, 2026Updated 3 weeks ago
- First Attempt on IMU "Foundation Model"☆140Sep 12, 2026Updated last month
- Code for SM4RT: Learning Structured Motion Geometry for 4D Reconstruction☆141Aug 19, 2026Updated last month
- 3D scanner running fully on-device: 8 photos to a spinnable gaussian-splat scan in ~3s on an iPhone, via Depth Anything 3 + react-native-…☆34Sep 4, 2026Updated last month
- InfiniSplat v1 & v2: Feed-Forward 3D Gaussian Reconstruction☆407Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers☆26May 28, 2026Updated 4 months ago
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Feb 28, 2025Updated last year
- Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction☆153Jul 30, 2026Updated 2 months ago
- ☆160Aug 14, 2026Updated 2 months ago
- Towards Physically Grounded Articulated 3D Assets: A Multi-Agent Pipeline and Benchmark☆102Updated this week
- [ECCV 2026] Official implementation of the paper: "FoundationGeo: Learning Spatial Pixel-Wise Fields for Monocular Metric Geometry"☆118Sep 19, 2026Updated 3 weeks ago
- LiteReality-Agent: Turn the real world into simulation-ready environments.☆610Oct 3, 2026Updated 2 weeks ago