☆57Mar 21, 2025Updated last year
Alternatives and similar repositories for ref_depth
Users that are interested in ref_depth are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official code release for "D-NPC: Dynamic Neural Point Clouds for Non-Rigid View Synthesis from Monocular Video".☆26Feb 28, 2025Updated last year
- Official PyTorch implementation of "Fast Non-Rigid Radiance Fields from Monocularized Data"☆21Feb 28, 2025Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆144Feb 18, 2026Updated 3 months ago
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆60Jun 20, 2024Updated last year
- [CVPR'24]🦿GoMVS: Geometrically Consistent Cost Aggregation for Multi-View Stereo☆153Aug 28, 2024Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Ray Tracing 3D Gaussians in WebGL using Depth Testing☆47Jul 2, 2025Updated 11 months ago
- [AAAI 2025] RRT-MVS: Recurrent Regularization Transformer for Multi-View Stereo☆18Nov 4, 2025Updated 7 months ago
- [T-PAMI 2025] DiffMVS & CasDiffMVS☆165Dec 24, 2025Updated 5 months ago
- A differentiable point-based rendering framework.☆218Mar 31, 2025Updated last year
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Dec 2, 2025Updated 6 months ago
- ☆45Feb 22, 2025Updated last year
- Multi-Spectral Gaussian Splatting with Neural Color Representation☆31May 6, 2026Updated last month
- MP-SfM: Monocular Surface Priors for Robust Structure-from-Motion (CVPR 2025)☆520Jul 9, 2025Updated 11 months ago
- official code of CVPR2025 Evolsplat☆86Jun 9, 2025Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- [Arxiv'25] SaLon3R: Structure-aware Long-term Generalizable 3D Reconstruction from Unposed Images☆49Oct 18, 2025Updated 7 months ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆373May 24, 2026Updated 2 weeks ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆182Aug 18, 2025Updated 9 months ago
- ☆17Nov 28, 2025Updated 6 months ago
- AnyCalib: On-Manifold Learning for Model-Agnostic Single-View Camera Calibration (ICCV 2025)☆196May 21, 2026Updated 2 weeks ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Sep 27, 2023Updated 2 years ago
- [CVPR 2025] AerialMegaDepth: Learning Aerial-Ground Reconstruction and View Synthesis☆186Sep 5, 2025Updated 9 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆54Jan 21, 2025Updated last year
- My personal project about 3D Gaussian Splatting (3DGS) training☆50Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [ICCV 2025] MonoMVSNet: Monocular Priors Guided Multi-View Stereo Network☆34Dec 16, 2025Updated 5 months ago
- ☆26Sep 19, 2023Updated 2 years ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆122Jan 19, 2026Updated 4 months ago
- ☆21Apr 19, 2023Updated 3 years ago
- Official implementation of TaoGS (Topology-Aware Optimization of Gaussian Primitives for Human-Centric Volumetric Videos)☆57Sep 10, 2025Updated 8 months ago
- A fast and simple structure from motion pipeline written in Pytorch.☆269Mar 13, 2026Updated 2 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Nov 26, 2024Updated last year
- ☆23Sep 4, 2025Updated 9 months ago
- ☆16Jul 5, 2023Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆32May 18, 2026Updated 3 weeks ago
- From Correspondences to Pose: Non-minimal Certifiably Optimal Relative Pose without Disambiguation (CVPR 2024 - Highlight)☆56Jun 9, 2024Updated last year
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆310Dec 17, 2025Updated 5 months ago
- [ICLR 2025] Pytorch implementation of 'Fast Feedforward 3D Gaussian Splatting Compression'☆235Nov 9, 2025Updated 7 months ago
- ☆240Feb 4, 2026Updated 4 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆802Jul 5, 2025Updated 11 months ago
- Training code for "Radiance Meshes for Volumetric Reconstruction".☆311May 13, 2026Updated 3 weeks ago