Fraunhofer-IIS / livenvs
☆15Updated last year
Alternatives and similar repositories for livenvs:
Users that are interested in livenvs are comparing it to the libraries listed below
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆20Updated last year
- ☆48Updated 11 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- ☆17Updated 10 months ago
- An unofficial implementation of Tensor4D with support for the D-NeRF dataset☆12Updated last year
- Based on the orignial diff-gaussian-rasterization☆18Updated 4 months ago
- ☆13Updated last week
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆33Updated 9 months ago
- ☆14Updated 6 months ago
- Implementation of Continuous Pose for Monocular Cameras in Neural Implicit Representation☆46Updated 7 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- ☆22Updated last year
- SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction☆31Updated 8 months ago
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- An awesome 3DGS models library☆15Updated 10 months ago
- Code Release for WACV 2024 , "SSP: Semi-signed prioritized neural fitting for surface reconstruction from unoriented point clouds"☆25Updated last year
- [Code ongoing] Progressively-connected light field network for efficient view synthesis☆61Updated 2 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆72Updated last year
- Self practice library of pytorch-based 3D geometry processing☆32Updated last year
- [3DV 2025] Official Implementation of paper "Photometric Inverse Rendering: Shading Modeling and Surface Reflectance Regularization"☆23Updated 3 months ago
- [RAL 2023] NSLF-OL: Online Learning of Neural Surface Light Fields alongside Real-time Incremental 3D Reconstruction☆21Updated last year
- NeRFtrinsic Four: An End-To-End Trainable NeRF Jointly Optimizing Diverse Intrinsic and Extrinsic Camera Parameters☆25Updated 3 months ago
- Original reference implementation of "Analyzing the Internals of Neural Radiance Fields"☆11Updated 11 months ago
- [ICLR 2025, Spotlight] ND-SDF: Learning Normal Deflection Fields for High-Fidelity Indoor Reconstruction☆28Updated last month
- ☆17Updated last year
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆37Updated 4 months ago
- ☆69Updated last year
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆32Updated 3 months ago
- ☆19Updated last year