sail-sg / InfNeRFLinks
InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity
☆11Updated last month
Alternatives and similar repositories for InfNeRF
Users that are interested in InfNeRF are comparing it to the libraries listed below
Sorting:
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆47Updated last year
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆54Updated last year
- SIM4D☆29Updated 10 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆98Updated 2 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated last year
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆41Updated last year
- Official code implementation for "BoostMVSNeRFs: Boosting MVS-based NeRFs to Generalizable View Synthesis in Large-scale Scenes" [SIGGRAP…☆30Updated last year
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆34Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆104Updated 10 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆59Updated 11 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Updated last year
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆41Updated 3 weeks ago
- ☆18Updated 2 years ago
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆30Updated 8 months ago
- [ECCV 2024] Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction☆24Updated last year
- ☆61Updated 7 months ago
- Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)☆64Updated 8 months ago
- Based on the orignial diff-gaussian-rasterization☆22Updated last year
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated last year
- My Modification to vanilla 3D Gaussians☆125Updated last year
- [CVPR 2025] Volumetric Surfaces: Representing Fuzzy Geometries with Layered Meshes☆32Updated 9 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated 2 years ago
- an unofficial implementation of the paper "2D Gaussian Splatting for Geometrically Accurate Radiance Fields".☆22Updated last year
- ☆29Updated last year
- ☆13Updated last year
- Spurfies: Sparse Surface Reconstruction using Local Geometry Priors☆29Updated last year
- [ICCV 2025] RI3D: Few-Shot Gaussian Splatting With Repair and Inpainting Diffusion Priors☆57Updated 10 months ago
- (ECCV2024) KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter☆19Updated 7 months ago
- OffsetOPT: Explicit Surface Reconstruction without Normals (CVPR2025)☆28Updated 10 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆70Updated 10 months ago