Example integration of Faster-GS into the original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
☆18Feb 17, 2026Updated 8 months ago
Alternatives and similar repositories for gaussian-splatting
Users that are interested in gaussian-splatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The ICG Neural Radiance Fields and Novel View Synthesis Framework.☆43Sep 6, 2026Updated last month
- An efficient and research-friendly Gaussian Splatting framework described in the CVPR'26 paper "Faster-GS: Analyzing and Improving Gaussi…☆268Oct 10, 2026Updated 2 weeks ago
- ☆20Aug 6, 2026Updated 2 months ago
- HARMONI: Aligning Human and Scene Priors for Multi-View 4D Reconstruction☆14Sep 26, 2026Updated 3 weeks ago
- Official code for "μ0: A Scalable 3D Interaction-Trace World Model" (CoRL 2026)☆18Oct 7, 2026Updated 2 weeks ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆20Jan 9, 2025Updated last year
- [ECCV 2026] SyncFix: Fixing 3D Reconstructions via Multi-View Synchronization☆20Sep 12, 2026Updated last month
- [ECCV2026] UniSim-SLAM: Feed-Forward SLAM with Unified Sim(3) Optimization☆19Jun 23, 2026Updated 4 months ago
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆31Jan 13, 2026Updated 9 months ago
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Li…☆14Aug 6, 2024Updated 2 years ago
- Faster-GS with JIT-compiled view-dependent appearance models and a WebGL viewer, described in the paper "Compact Neural Appearance Model…☆40Oct 10, 2026Updated 2 weeks ago
- ☆19Feb 1, 2024Updated 2 years ago
- Official code release for "INPC: Implicit Neural Point Clouds for Radiance Field Rendering" and "A Bag of Tricks for Efficient Implicit N…☆37Feb 23, 2026Updated 8 months ago
- Source code for WACV 2026 paper "WarpRF: Multi-View Consistency for Training-Free Uncertainty Quantification and Applications in Radiance…☆14Mar 29, 2026Updated 6 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- FGS-SLAM: Fourier-based Gaussian Splatting for Real-time SLAM with Sparse and Dense Map Fusion☆44Jun 26, 2025Updated last year
- ☆27Jul 3, 2025Updated last year
- ☆39Apr 23, 2026Updated 6 months ago
- MLP version of SuperGaussians.☆16Mar 31, 2026Updated 6 months ago
- ☆74Aug 7, 2026Updated 2 months ago
- Ray Traced Stochastic Depth Map for Ambient Occlusion☆14Aug 1, 2024Updated 2 years ago
- This is a point cloud denoiser using Weighted Locally Optimal Projection☆26Feb 1, 2021Updated 5 years ago
- ☆26Sep 4, 2025Updated last year
- PatchMatch Stereo with Red-Black modifiaction and Row Parallel modification for massively parallel computing☆16Dec 2, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ECCV 2024 Shape Completion Competition☆10Mar 10, 2025Updated last year
- ☆20Oct 15, 2026Updated last week
- Deformable Triangle Splatting (DETRIS) — Flexible Primitives for Real-Time Radiance Field Rendering (ECCV 2026)☆24Aug 10, 2026Updated 2 months ago
- The open-source platform for Cambridge AS & A-Level students to annotate, organize, and master past papers questions.☆18Mar 3, 2026Updated 7 months ago
- [SIGGRAPH Asia 2025] Lightweight, Edge-Aware, and Temporally Consistent Supersampling for Mobile Real-Time Rendering☆25Nov 26, 2025Updated 10 months ago
- Neural Harmonic Textures for High-Quality Primitive Based Neural Reconstruction☆155Jul 30, 2026Updated 2 months ago
- My personal configs for various linux things☆13Oct 4, 2026Updated 3 weeks ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆20Mar 22, 2019Updated 7 years ago
- ☆19Apr 16, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ECCV 2024 DTC Dataset Tooling☆23Jan 12, 2026Updated 9 months ago
- [CVPR 2026] Official PyTorch Implementation for the "Neural Gabor Splatting: Enhanced Gaussian Splatting with Neural Gabor for High-frequ…☆63Aug 14, 2026Updated 2 months ago
- This is an cut down version of our Vulkan based viewer to allow wider support.☆27Jan 22, 2026Updated 9 months ago
- Joint registration for multiple point clouds☆11Sep 9, 2024Updated 2 years ago
- [IEEE RA-L 2026] AgriGS-SLAM: Orchard Mapping Across Seasons via Multi-View Gaussian Splatting SLAM☆40Apr 29, 2026Updated 5 months ago
- ☆62Jun 8, 2026Updated 4 months ago
- This is the official implementation of RayMap3R. (ECCV 2026)☆30Jun 29, 2026Updated 3 months ago